安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题










Here's a link to all my workshop content for ROTT that I'll make sure to update and add to every time I upload something new :)
I'd love if you would give the updated and new maps I've put up a shot too if you feel like it!
I plan to have around 10 levels for this first campaign over time - if I can figure out how to update this version without uploading a new one entirely I'll eventually settle on the one upload, but as for now it doesn't look like that's possible, at least as far as I can tell, I'm sorry about that everyone!
Thanks again for your comment Castro! I think you're probably right about the obscurity, but honestly I feel like the O in ROTT should stand for obscurity anyways so it works out in the end right....? ;)
I expanded the scope of the second map in the later workshop uploads by the way ;)
Thanks again!
On the bad side, the first map has some obscure touch plate puzzles, but it's ROTT, so it's par for the course. Overall I enjoyed them!