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这不是个bug,你理解错了,colorful_deer_myth是文件名称,他家在是按照文件名加载,具体的prefab是要看里面生成的名称是什么,是colorful_deer 这个哦
LUA ERROR stack traceback:
scripts/stategraphs/SGdaywalker2_buried.lua:48 in (field) onenter (Lua) <41-49>
scripts/stategraph.lua:591 in () ? (Lua) <529-600>
=(tail call):-1 in () (tail) <-1--1>
scripts/prefabs/junk_pile_big.lua:378 in (field) onpickedfn (Lua) <368-445>
scripts/components/pickable.lua:551 in (method) Pick (Lua) <532-580>
scripts/actions.lua:1749 in (field) fn (Lua) <1746-1755>
scripts/entityscript.lua:1611 in (method) PerformBufferedAction (Lua) <1593-1626>
scripts/stategraphs/SGwilson.lua:7674 in (field) ontimeout (Lua) <7666-7675>
scripts/update.lua:288 in () ? (Lua) <224-298>
LUA ERROR stack traceback:
../mods/workshop-3014738585/scripts/hook/player_hook_myth.lua:42 in (upvalue) OldRetargetFn (Lua) <39-45>
../mods/workshop-3433379139/main/componentpostInit.lua:2011 in (field) targetfn (Lua) <2010-2017>
scripts/components/combat.lua:239 in (method) TryRetarget (Lua) <232-255>
scripts/components/combat.lua:229 in (field) fn (Lua) <228-230>
scripts/scheduler.lua:186 in (method) OnTick (Lua) <164-216>
scripts/scheduler.lua:409 in (global) RunScheduler (Lua) <407-415>
scripts/update.lua:240 in () ? (Lua) <224-298>