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This mod works by turning your characters base life span up to 9,999,999. Barring any significant changes to the base game, it should still work as intended. Regarding Alexis issue though, it's possible that the age range component can still interact unexpectedly with the base life span component. Ideally, this shouldn't happen too often. However, seen as Guild does have an element of in-built randomness, if and when it does - the best option may just be to reload. I could try changing the RangeLifeSpanFamily to 1, but I'm not sure it'll solve the problem or make it worse.
working so much on a character just to have it die of old age is a real bummer. i used the mod launcher to check that it was activated, so that shouldn't have been the issue. i was playing on the london map in the most up to date version of the game if that helps any.