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报告翻译问题
奧特曼, there'll be some incompatibilities with some of the mods as some of them add world states. I'm pretty certain that Scavengers, Cloud Ninjas, Blood Raiders, Skeleton Bandits and the Slave Trade will work fine.
Feedback. The horns on the helmets are definitely superfluous. Crab Sledge makes no sense. Blunt weapons are useless. Repainting the named crabs is good. Crabawans are a great idea. More stores in crab town is awesome.
Question: Do the crabavans only patrol the territory of the crab raiders, or do they expand according to world states?
Suggestions: Add a merchant to the ark (to make reason to visit it). Add crab mercenaries so that you can hire them to protect the outpost (the crab raiders attack everyone when they pass by). Add an alliance with crabs when making an alliance with crab raiders. In the vanilla game, the crab raiders spread all the way to the Heng but do not capture any bases along the way. And it is not clear why they do not appear in the Eye. Extend the fucking time of the journey together beyond 6 fucking hours.
Well, that's all. Perhaps you will find something interesting here.