安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题











This mod doesn't really make sense with Tribes of the North as the Graeling Tribe is fleshed out there. I have plans to re-use assets from this mod for another faction, but for now it is in maintenance mode.
maybe a submod to add Valbrand?
Late reply, but his eyes are the glowing ones from Exalted Heroes, and the fire VFX are from Chaos Lords of Khorne's animation meta file.
Updated cdir_military_generator_unti_qualities_tables to include unit tiers added in 5.2.
This mod is a bit under-cooked now that Tribes of the North (and LCCP) are out. The Graelings now exists in Immortal Empires without this mod with Mixu's Mixer. I may re-purpose the assets in this mod for something else in the future.