Jagged Alliance 3

Jagged Alliance 3

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Rockflag's JA3 Rebalancing
   
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描述
Just some Jagged Alliance mods I am working on. Fanning shot and vanilla weapon reblance are not compatible with one another.
项目 (6)
Dual Wield Rebalance
创建者: Rock Flag & Eagle
Improves AP efficiency of Single fire dual wielded weapons Safe to add or remove mid game It appears there is likely a bug that is overvaluing how much AP single fire weapons use when Dual Wielded. This mod fixes that by reducing the AP cost on single fire...
Mercanaries Reloaded
创建者: Rock Flag & Eagle
This is an effort to restore traits to mercenaries that they have had in the past, and help improve the functionality of lesser used mercs whilst strictly adhering to balance and the lore of the game. With things like starting perk changes the goal is not ...
Fanning Shot
创建者: Rock Flag & Eagle
In the game files there is references to Fanning Shot which is a burst fire mode for revolvers that was in the files but never activated. This mod gives the ability back to revolvers. I implemented this in a way that when dual wielded they will still singl...
Vanilla Weapon Rebalance
创建者: Rock Flag & Eagle
This is a weapon rebalance mod designed around the vanilla values, my goal here is to take weapons that are vastly overshadowed normally and try to bring them inline with the other weapons in the vanilla game. This first pass covers the worst offenders in ...
All Mercs at Start
创建者: Rock Flag & Eagle
Makes all mercs available day 1 They will still come and go as game progresses, but day 1 you should be able to start with whoever you want. (This does not effect Merc Gold just keeps mercs from being offline Day 1) Idea for mod was a request by Sirbastage...
Flashbang Rework
创建者: Rock Flag & Eagle
Reworks flashbangs so they no longer hamper your mercs until you rest for 12 hours. In vanilla flashbangs apply the tired status to hamper your movement, this is fine but the status is not removed until you end combat and rest in a sector for 12 hours. Thi...