Kenshi
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Fabric Fix
   
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2023 年 7 月 21 日 下午 1:00
2023 年 8 月 8 日 下午 5:31
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Fabric Fix

描述
This mod fixes the value relationships between cotton, fabric and hemp. In vanilla, processing cotton into fabric makes you lose money because the price of 6 cotton was far more valuable than the price of 1 fabric, due to the fabric value being tied to the hemp recipe.

With this mod, 3 cotton will make 1 fabric, and cotton has the same price as hemp. The price of fabric is now determined by cotton, not hemp. This effectively makes turning cotton into fabric a profitable task, as it should be. I made the hemp recipe require only 2 hemp instead of 3, so you can still get 33% better efficiency by using hemp instead.

Because the price of fabric is unchanged from vanilla, the price of items crafted with fabrics will not be changed at all, so I believe it's a very clean solution to the problem. You will end up with more fabric because you're using less materials than before, but they're so low value that I don't think it will be an issue at all. I also wanted to keep the price of cotton reasonable in case you just wanted to sell it without processing into fabric.

Let me know if you have any questions, requests or feedback.
6 条留言
GE0 2023 年 8 月 26 日 上午 7:52 
Thank you!
Haethei  [作者] 2023 年 8 月 26 日 上午 6:49 
Sure go ahead, your mod looks great
GE0 2023 年 8 月 25 日 下午 10:01 
Hello @Haethei,

I have been working on a patch/QoL compilation mod called the Unofficial Patches for Kenshi , and I was wondering if I may include this mod in that compilation? All credit would go towards you for the original fix of course.
MIKA 2023 年 8 月 9 日 上午 4:14 
Thank you! :bbtgem::bbtgem::bbtgem:
Haethei  [作者] 2023 年 8 月 8 日 下午 5:32 
Just updated to fix that bug, thanks for telling me. I think there was some hard coded programming involved that I couldn't see, so I had to work around it to fix the problem. Luckily I was able to keep the rest of the mod exactly the same, I just made the implementation a bit cleaner
MIKA 2023 年 8 月 8 日 上午 9:51 
Hi, I faund a bug: Fabric loom (Hemp) works WITHOUT needing hemp (=free fabric from nothing)
Can your mod cause that behaviour?