武装突袭3

武装突袭3

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Modernized Controls Collection
   
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Data Type: Mod
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24.792 KB
2023 年 7 月 11 日 上午 12:56
2023 年 7 月 13 日 上午 12:13
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Modernized Controls Collection

描述
Arma 3 is an amazing game.

However, it has some very unique--and let's be honest, dated--control schemes.

With the Modernized Controls Collection I intended to bring some of Arma's more stubborn controls up towards a more modern standard.

Current controls:
# Use two keys to switch linearly through the various view modes of a particular optic, rather than cyclically. This is useful for optics with several modes, but only a few that you intend to use often. (If you are also using a canting mod like GGEs, this feature can activate canting as well.)
# With ACE installed, tap a single key to bring up the handheld device (MicroDAGR, DAGR, Kestrel, ATRAG) in small size, hold the key to bring it up only temporarily, or double-tap it to bring it up large and interactable, with a final tap closing it.
# With ACE installed, tap a single key to reload the currently equipped weapon, or hold the key to check the ammo. Upon release of the key, the "checking ammo" animation will end and control will immediately be given back to the player.

More controls will be added as deficiencies in Arma's controls are identified, and as I figure out ways of circumventing them.


Oh, also, this mod includes a fix for that bug which locks you walking/running in a direction for 1-2 seconds if you lower or raise your weapon while moving. So, if you don't think Arma needs even more complicated controls, you should at least check out this mod for that.
43 条留言
ElPedroChico 10 月 13 日 下午 4:38 
This is a great mod, finally someone fixed that bug

Also why are there two toggle UBGL keybinds?
"Toggle underbarrel weapon"
"Toggle underbarrel weapon"
jaredgulvas 2024 年 2 月 10 日 下午 12:04 
honestly if you could find a way to copy the controls from Arma Reforger, I'd nonstop be playing this with the xbox controller...great game but yea these controls are so old and horrible I just can't play this anymore lol.
TomoKIN 2024 年 1 月 27 日 上午 7:37 
@GhostJB Ullo its me again, Just here to drop a mention that it appears the optic mode function doesn't work with GM DLC not entirely sure why though
GhostJB  [作者] 2023 年 10 月 9 日 上午 11:17 
@Puotek this mod is 100% clientside
Puotek 2023 年 10 月 9 日 上午 9:07 
Is this client side?
Combat 2023 年 9 月 24 日 上午 6:01 
Since Steam flagged imgur link as mallicious here is the error:

"scopeArsenal/" is not a class ("showToPlayer" accessed)
Combat 2023 年 9 月 24 日 上午 4:36 
Hi, godsend of a mod. Two bugs found:
-Controls tab displays "Toggle underbarrel weapon" twice, overwriting the fire selector interaction description. Functionality is there just the names create confusion.
-When pressing the fire selector interaction key (at least in editor) I get following error (https://i.imgur.com/qhYhXWR.jpeg)
GhostJB  [作者] 2023 年 9 月 22 日 下午 7:10 
@Zantza GGE's Weapon Canting is technically a soft requirement for the mod. I thought I'd hid all of that behind checks, but it sounds like there's a class inheritance that I didn't catch. As with my other mods, I'll put this on the list of to-do's, but I can't guarantee any timely updates
Zantza 2023 年 9 月 22 日 下午 12:55 
Throws error at the main menu about gge_canting_anim_cantedaim not found
TomoKIN 2023 年 8 月 17 日 下午 12:59 
Cheers, Love your mods, give me things I've wanted for years!