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for example:
- trees
- chests
- cacti
- places beneath a hammered block
- heart crystals
- rails
- places under water, though im somewhat confident thats just a feature of the auto biome torcher
would be nice if you could temporarily disable it, such as making it an accessory or only function when favorited. after fixing the block replacement, it would be fine, but frankly, its more of an inconvenience
In most cases its fine, I've personally not run into issues with inaccessible chests, even if a corner of a chest is deleted by a torch I can still access them.
Some other cases I've run into, since its not just chests, but any sprite:
Heart Crystals (thankfully they just break and drop like if you break with a pickaxe)
Minecart Rails (can't ride minecarts because the rails disappear, not too bad, just annoying lol)
Sloped/Half blocks are ignored, the torch instead gets placed one block below, so only half of the torch is visible.
Trees (like heart crystals they just break like normal, sometimes you have to remove the torch to break the tree though)
But yeah, it literally replaces any sprite that's occupying the space, so it could possibly, if unlucky, completely break worlds. If there's something in the game that doesn't function if a piece of the sprite is destroyed. So far I haven't run into that issue though~