边缘世界 RimWorld

边缘世界 RimWorld

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Adjustable Age
   
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Mod, 1.4, 1.5, 1.6
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1.009 MB
2023 年 7 月 2 日 上午 11:53
6 月 13 日 上午 7:58
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Adjustable Age

描述

Lets you specify an age range for newly spawned pawns. Play on a planet of toddlers, or one of geriatrics!

Age range applies only to humanoids. Does not apply to newborns. Allowed ages can be changed mid-game, but will only apply to new pawns. Existing pawns, including AI pawns, will age at the normal rate.

This applies to all pawns: starting pawns, raiders, traders and so on.

Can be added or removed mid-game.

Requires Harmony.


Get it on Github[github.com]
[ko-fi.com]
Discord[discord.gg]
My other mods

28 条留言
Zylleon  [作者] 10 月 14 日 上午 9:40 
This mod only changes the age at which pawns spawn, not how they spawn. So you could make a tribe of only kids, but having them spawn wild in wolf packs would require some other mod.
Omnires 10 月 12 日 下午 7:54 
So can I make a tribe of kids who was rised by animals always spawn in with a pack of wolves or something? So when there like a pack of man hunting dogs there would an odd kid or two in the mix who think they are dogs too.
joyrider 7 月 7 日 下午 1:21 
that's funny that game has a scenario setting for age range but only for starting pawns
Zylleon  [作者] 6 月 13 日 上午 7:59 
Updated for 1.6

Headstrong, I like that idea. Maybe something to look into after I finish all my1.6 updates!
Headstrong 3 月 19 日 下午 1:21 
I like this, but I think it could be greatly improved by allowing the player to toggle a bell-curve setting.
あっ 1 月 18 日 上午 10:14 
On behalf of the children, thank you for being you.
HoNkZeE MaKaRa 2024 年 9 月 19 日 下午 2:54 
Philadelphus is COOKING rn, I want to murder HUNDREDS of 3 year olds (in rimworld) and have REALLY old traders.
Zylleon  [作者] 2024 年 3 月 13 日 下午 4:41 
Updated for 1.5
Philadelphus 2024 年 2 月 26 日 下午 7:14 
Would it possible to specify age ranges for specific categories of pawns? Specifically, I'd like to make it so raiders only spawn as adults. I keep feeling sorry for the teenagers raiding me and recruiting them, and I've got too many pawns in my colony. XD
Charlistic 2024 年 1 月 30 日 上午 6:26 
how about a mod like this but instead of deciding the pawns ages, its the research level of the planet aka all factions thats linked to your own colony level?
So i can force my planet to grow in time/history steps alongside me and not having some still be tribals when their nextdoor neighbor has spacer tech