安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题










Heyo! :)
Yeah, I know that the icons kinda clash. It's the most common criticism I get, actually.
However, for all the skills I have, and all the ones I taught myself to write these mods, creating visual art in the style of the game isn't among them.
I'd need to either learn an entirely new skill to draw them myself, or hire someone to make them for me.
I mod for fun and in my free time. As a result, I made the icons in a way I could: abstract pixel art.
If someone wants to make an add-on mod that replaces them, then they are welcome to do so. :)
I simply don't have the skills to do it myself, or the time to learn.
A question though, any chance of getting revised skill icons for the custom classes? The skills look incredibly fun and also balanced, but the aesthetics of the icons clash with the artstyle of the games own skills. I realize it might be a large ask, but i can see it potentially putting some people off. I will add this to my load order and play with them over the next few weeks anyway. Thanks for putting in all this work!
Heya! Sometimes, the Steam Workshop doesn't move files from the download folder to the appropriate mod folder. Search your Steam files for "Worldripper" and you should find the mod; you can then move it to the "Mods" folder in your Documents. :)