安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题



















So if you launch them while no target is within that range they'll just sit there.
It's not using any plugins, mods, or scripts.
Or am I getting something wrong?
All you have to do to use it on another ship is to set up some welders, and place 4 timers which you put into groups.
timer 1 in "Launch 1"and "Ready 1", timer 2 in "Launch 2" and "Ready 2", timer 3 in "Launch 3" and "Ready 3" and timer 4 in "Launch 4" and "Ready 4" by triggering the timer groups you launch the drones from the respective base. I also recommend setting the timers to turn off the connectors, and turn them back on when you print a new set. Just to avoid that dreaded connector glitch.