Left 4 Dead 2

Left 4 Dead 2

321 个评价
Kicked! Out!
   
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Game Content: Campaigns
Game Modes: Single Player, Co-op
内容描述词: 常见成人内容, 频繁出现暴力或血腥
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293.118 MB
2023 年 6 月 26 日 上午 8:07
2023 年 10 月 9 日 上午 5:28
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Kicked! Out!

在 Slytherin58.AlnPH 的 2 个合集中
Custom map Franchise
653 件物品
Maps Created By SpeedBoost All map Franchise
5 件物品
描述
Author by: SpeedBoost



A campaign that is a sequel to Never Ending War. I have been working on this campaign for a good long while along with 2 other short campaigns.

The survivors get a Kicked! me! of Nick Smith's car (then it crashes) and they have to go on their own for a while to a subway and then to a pier.
44 条留言
章鱼bro 8 月 10 日 上午 7:46 
:steamthumbsdown:
mr_e_scor 7 月 17 日 下午 2:45 
I think this is pretty decent, however i have to agree with the commenters that the finale is too damn large, also i cant tell but i think the finale is bugged because i never found the helicopter. Overall though i give an 7/10
Pluvillion 4 月 4 日 下午 6:08 
While I highly admire the level of detail put into the finale (the entire park might I add), I feel like its large size actually works against the gameplay. Standing on the stage is an instant win apart from having to run to the docks for the helicopter.

On a different note, I think this map would be absolutely fantastic for creating concert-themed renders in GMod. How about porting this over?
遊戲玩家 2 月 28 日 下午 10:21 
This map only has two levels. I am generally satisfied with the first level, but I find the second level boring. Although the second level is large and detailed, the original author did not design a path that forces players to explore the entire environment, causing players to lose the motivation to explore, and most of the scenery is wasted. Additionally, the difficulty is also an issue. I can clearly feel the difference in difficulty between the two levels. Due to the low number of hordes and the zombie and special infected spawn points being far from the main areas, the threat to players is very limited. In summary, the lack of path design and appropriate difficulty settings makes the entire rescue level boring for me.
遊戲玩家 2 月 28 日 下午 10:21 
呢張地圖只有兩關。我對第一關大致滿意,但對第二關感到無聊。雖然第二關整得好大,好有細節,但原作者冇設計一個強迫玩家探索整個環景嘅路線規劃,以致玩家失去探索嘅理由,從而極大部分嘅場景都被浪費。此外,難度都係一個問題。我係好明顯感受到前後兩關嘅難度差異。由於屍潮數量偏少,並且喪屍同特感嘅生成點離舞台偏遠,導致敵人對玩家構成嘅威脅係好有限。總結,缺乏路線規劃同適當嘅難度設定,令我對整場救援關感到無聊。
joemarshlljmp 2 月 26 日 下午 5:35 
Two minutes in and not knowing what the hell I was doing with a full blown flood of Zombies on my ass!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! AGREED! SUXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
undead 1 月 2 日 上午 9:24 
This map totally fucking sucks
wo bist du 2024 年 12 月 15 日 上午 10:04 
@初音未来她是我老婆 河边有个直升机
wo bist du 2024 年 12 月 15 日 上午 10:04 
the final is too fucking empty and u should highlight the chopper:steambored:
BECKBRU 2024 年 11 月 26 日 下午 6:00