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 39			 
					





That was a comment on their forums. It was worded in a way that made it clear they did not feel like the had the man power or wish to prioritize giving modders tools to allow for more dynamic adding content.
That is also why a lot of things are or at least were super wonky to do and probably still is.. Don't know, many modders gave up after that.
I would have had to do things that blocked other mods and/or accept terrible implementation and I simply couldn't be arsed to spend days trying to get something simple to work, because the Devs hardcoded.
Not sure if they have changed the approach (I doubt it), but should they, I might pick up modding for this game again :).
that may sound like a huge debuff but on the other hand unlike all other cultures preserver culture unlocks FOUR tier 3 units, including my own favorite storm sister support unit
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the tier 3 tree kin shield unit has significantly more def/resist/HP than the eternal guard shield unit
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heavy charge attack was removed 2024 Feb in wolf game update except for giants & warbreed, see combat section in
https://forum.paradoxplaza.com/forum/developer-diary/dev-diary-29-wolf-update.1624885/page-4
tier 3 wild riders still have heavy charge after both wolf and mystic (current) game updates