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Since the new release has turned into much more than just a bug fix, it will be numbered 3.1.0. Most notably, a slight change to the trading algorithm, described two posts below, has allowed CookiStocker to provide meaningful but not overwhelming stock market returns throughout the game - a long term goal of mine. And these returns can be obtained with absolutely no cheats whatsoever.
It turns out that the changes I have made to CookiStocker described in the last paragraph of my previous post have had a surprisingly big (and positive) effect on stock market returns. I am continuing to test how this impacts default settings for CookiStocker.
Meanwhile, I am also testing lower values for the minimum number of required brokers for automatic buying. Currently, this is set to 72 by default (changeable in the Options), but my testing has shown that the stock market is still profitable with as few as 58 brokers (implying a 1% commission), allowing trading to begin earlier than it would otherwise. I am testing even lower numbers of required brokers and will let you know what I find. In the meantime, you can set this number to 58 in the Options and still be assured of a steady profit. Buying more brokers will still increase your profit margins, of course.
Unfortunately, as these warehouses expand with game play and specifically ascensions, it takes longer and longer before a player can afford to buy all the available shares of a stock. This results in a longer and longer delay before auto buying can be enabled in the game.
Therefore, I have removed the restriction that a player must buy either all or none of a stock's available shares. Instead, the player can buy a fixed amount, which has a lower bound of 100 shares (settable by the player). This allows auto trading to be accessible much earlier in the game - both for full auto trading and the vanilla version as well.