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Sure I'd be interested! I'm pretty much only able to do 2D work, I'm a pretty bad modeler and don't have the time to learn it right now. Your idea sounds pretty good. My method isn't just not very precise, it also doesn't look very good.. Drawing overlays on a skybox is pretty dangerous because if you aren't careful the texture will look like a wallpaper in a small room (like it does in this prototype). But with proper curvature it might be possible to create the illusion of an actual holographic nav system. However dds cubemaps (even 4k ones) are really difficult to use for this, but we'll see.
I'll hit you up tomorrow!
If you have any interest it working on this more in the future, perhaps we can collaborate. I have a working distortion-free (I think) navigation system, but your grapical style looks better than mine and seems less intrusive.
I've found that a directional overlay like this does actually work rather well if playing on a server with XYZ beacons. It would work even better on a server running the custom plugin that renames a beacon on your ship to show your actual coordinates though, as having very distant beacons is not an exact coordinate system.
But I'd also rather use a UI mod as soon as it is possible. Also because it just doesn't look good on a skybox.