安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题









this ship used infinite grenades timed to make it appear as if the weapons were shooting gas, which was really impressive
unfortunately this no longer works as infinite grenades dont explode anymore
Bots get stuck in upper airlock for some reason when they're trying to move from the kitchen to medical, or down the ladder to the second level. The automatic doors are sounding constantly, as if the bot can't make up its mind which door to use so it just stands there letting both of the doors to open and close rapidly.
The TOX turrets don't have the reach to guard much of the outside of the sub. This means critters are going to get inside, and they really like to get into your ballast tanks, and the reactor room. When they’re in the reactor room, they immediately cook and die from the radiation and that's awesome. But if they go for the ballast tanks, there's nothing you can do other than have a crew-mate ready to repel intruders.
Overall, I rate this sub a very Poison-the-Whales/10. I want to love it even more.