全面战争:幕府将军2

全面战争:幕府将军2

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castle_upgrade_level2
   
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标签: mod
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66.065 MB
2023 年 6 月 11 日 下午 1:47
7 月 16 日 上午 8:35
6 项改动说明 ( 查看 )

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castle_upgrade_level2

在 Bouridacsos 的 1 个合集中
Campaign wood and stone castles upgrade
7 件物品
描述
Changes the design of level 2 castles on campaign map .

Released on 23122023 . For level 5, 4, 3, and 1 check the collection .

(older version can be found here : https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3120648338 )


Mandatory additional mod for better gameplay experience - matchlock have to penetrate high fort wall to hit stationary archers otherwise the unit is invalidated : https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2877507151

Recommended additional mod for better gameplay experience: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2877127183

For more visibility for other players you can rate the mod with any choice: thumbs up or down .

hotpot.ai for thumbnail
10 条留言
Bouridacsos  [作者] 9 月 12 日 上午 11:26 
Ess , these castles are designed to employ tactics of fighting the enemy if it has large armies outside the castles from level 1 to 4
Ess 8 月 23 日 上午 11:14 
Is this mod or stronghold of the samurai best? i think for size? i want better bigger size ?
Bouridacsos  [作者] 2024 年 4 月 10 日 上午 4:06 
On level 1 and 2 Harbour castle , the troops might deploy underground on player side when defending , just put them manually on castle , I will try and enlarge the compound as I think this is creating the wrong behaviour .
LordRojdix11 2023 年 7 月 10 日 下午 12:12 
The AI never does that; but I'll enjoy this mod anyway. Thanks :D
Bouridacsos  [作者] 2023 年 7 月 10 日 下午 12:07 
Another issue would be for AI if he would deploy there a unit that is large (if the player chooses increased unit size, archers would be left out in a bad formation, probably only ninja would fit there) . Have fun anyway .
LordRojdix11 2023 年 7 月 10 日 上午 10:25 
I see. I, for one, find the option to deploy them there pretty handy when you're funneling the enemy through the gates as chokepoints, either by having them destroyed already or burning them down yourself.
Bouridacsos  [作者] 2023 年 7 月 10 日 上午 9:34 
LordRojdix11

Hello ! If you are referring to the type of gates that are inside the wall, I chose to avoid the deployment there as the units can be attacked with arrows in the back . But in the future I might add the deploy zones at those gates , atleast for the multiplayer version of the maps .
LordRojdix11 2023 年 7 月 10 日 上午 8:01 
Mad respect for making this mod. I'm already loving it. :steamthumbsup:
The only thing missing is the ability to deploy units on the parapits around the gates.
Bouridacsos  [作者] 2023 年 6 月 18 日 上午 5:28 
I don't know but you can try it , if Expanded Japan uses the same 7 castles from original game Sengoku Jidai , it's a big chance it will work . I f they use other castles it could matter the order of mod loading probably .
KAI 2023 年 6 月 18 日 上午 1:15 
are these series compatibility with map mod like Expanded Japan