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It should already works fine with the latest update, but I will check when I have a moment.
This act like a update, both mods must be activated yep. Do not worry about the original outdated files, they are overwritten if necessary. ;)
With a custom load order, put my update on a higher priority.
Yes
It's the first script I rewrote so heavily, so even if I tried to test all possible scenarios, if you see any issue, feel free to report them.
It took me way more time than anticipated but I finally manage to get around Vlady schrodinger state. Unfortunatly I can't really fix his mess so it's alway impossible to assign specific effects on its hero version (but since he can only be injured for 2 turns as a hero, it's should be fine).
Concerning the movement range, it's only present for factions that already have some bonuses with it, so it doesnt really go to a negative value (except for hero), if I remember correctly.
But yes feel free to adapt it like you want. ;)
I'm currently rewriting all the script to fix Vlad and Isabella situation, and add the possibility to apply effects link to spécific characters instead of faction leaders solely. To have effects applied only if a modded LL of a vanilla faction is here.
Should come soon now, as soon as I manage to merged them properly into the bundle.