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There's nothing I can do if you complain to me about the performance of the skills. It's just using the skill tree that already exists in the original game.
And Red Henri doesn't have mount but he's already artillery from level one. It's even artillery, but the close combat power isn't bad and he can summon a unit on a mount. He is not a weak LL.
Delete my mod and re-sub it.
Thank you for the solution. But if do it your way, Noctilus won't be able to move in campaign map at the first turn. I've tried fixing it my own way, can you check how it is?
@RuDo
Okay. Go ahead.
return
end
local forename = common:get_localised_string("names_name_888888839") or ""
cm:change_character_custom_name(agent, forename, "","","")
cm:embed_agent_in_force(agent, force)
cm:set_saved_value("bad_legend_only_one12", true)
end)
if not ok then
out("bad_legend_agent12_il_potente_granchio ERROR: " .. tostring(err))
cm:set_saved_value("bad_legend_only_one12", true)
end
end
cm:add_first_tick_callback(function()
cm:callback(function()
bad_legend_agent12_il_potente_granchio()
end, 0.5)
end)