Space Engineers

Space Engineers

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WCVanilla Improved Interior Turrets
   
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Type: Mod
Mod category: Block
文件大小
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更新日期
2.098 MB
2023 年 6 月 10 日 下午 5:27
4 月 24 日 上午 7:48
4 项改动说明 ( 查看 )

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WCVanilla Improved Interior Turrets

描述
Much like Splitsie's version for vanilla, this will tone down the changes made by Keen to the Interior Turret so it is no longer an elite sniper. It will still be a challenge to get past one, but you have a fighting chance now.

It reduces the accuracy, tracking, and introduces a damage falloff after 100m. When you're within 100m it will do the full 30 damage per round, but it will drop to 7.5 damage per round by 400m. The rate of fire is left unchanged, so don't stand still.

******IMPORTANT COMPATIBILITY NOTICE******
This WILL NOT work with any other WeaponCore Vanilla Replacer
5 条留言
Rabid Puma  [作者] 10 月 7 日 上午 8:29 
I'm not sure. Typically with vanilla replacers you have to pick one or the other. You could try using the WeaponCore server config files to modify the turn rate of the interior turret
GadenKerensky 10 月 1 日 下午 6:52 
Is there a way to import the changes of this mod to the Nukeguard WC Vanilla replacer?
Voda 2024 年 11 月 5 日 下午 11:01 
Cannot works with latest WC update, it brings red box field over all weapon blocks.
Rabid Puma  [作者] 2024 年 10 月 7 日 上午 5:26 
If you are in creative mode, or have "Can Use All Terminals" or "Ignore Safezones" checked in your admin settings, you'll be ignored by turrets

If you hop in my discord ( https://discord.gg/REKpH3h76n ) and give me more details I can look into it. The best way to test, though, is to start a new world with just this mod loaded and determine from there if the interior turret is bugged or if it's a mod conflict somewhere else
Kittamaru 2024 年 10 月 5 日 下午 7:51 
Hey Rabid - can you do a sanity check on this, make sure it's still working? It seems to just cause Interior Turrets to not fire *at all* now.