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I see, it would be most helpful next time to send logs from C:\Users\jwun\AppData\LocalLow\AlFine\ChronoArk\UnityLogOutPut
Trivia: I looked at the logs from yesterday out of curiosity, and this seems like this could have been the issue that you fixed:
Uploading Crash Report
NullReferenceException: Object reference not set to an instance of an object
at MiniMapQoL.HarmonyPatches+MapModeHook.Prefix (MiniMap __instance) [0x00013] in <7175d59b73cc4451b0892a4cd61991c0>:0
at MiniMap.set_MapMode (System.Boolean value) [0x00005] in <7484a11a894f4c678f2b714000fb3779>:0
at MasterMap_Dialogue.Start () [0x00058] in <7484a11a894f4c678f2b714000fb3779>:0
Thanks for the fast reply
I have a bug bug mid-late game, where after white grid room that leads to fighting Azar, you will be stuck with the camera fixated at the black hole
If anyone gets a stuck screen just Esc -> Main Menu -> disable the mod for it -> continue
I have no idea why this would affect that scene but if this absurd issue is fixed, it's perfect
Once again this is a good QoL mod kept updated to the release
Updated to correspond to the new version; in addition, all reachable areas are now illuminated when switching the mini-map on and off.