Crusader Kings III

Crusader Kings III

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Advanced Court+Court Positions Expanded-Compatch(Rebalanced)
   
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74.103 MB
2023 年 5 月 24 日 下午 11:43
2023 年 6 月 24 日 上午 2:26
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Advanced Court+Court Positions Expanded-Compatch(Rebalanced)

描述
Hello everyone. I myself am pretty fond of the court positions added by Advanced Court Positions (ACP) and Court Positions Expanded (CPE). However using them together results in some compatibility issues when it comes to the UI and also some duplicate/redundant court positions.

So to resolve this I went ahead and developed my own compatch for the two mods. Note that this is a compatch that is simple in nature, and doesn't go as far as tying CPE positions into the leveling system and other gameplay integration that ACP features. But it does resolve the previously mentioned surface level UI issues and positional redundancies.

Make sure to load this after both ACP and CPE.

All the code is sourced from:
Ketaros - Advanced Court Positions
BeatTh9Meat - Court Positions Expanded

This variant of this compatch features some rebalancing of the court positions that I prefer to use personally. You can find the variant that doesn't include that rebalance here:
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2980342049

If anyone runs into any sort of compatibility issues, or other issues that I may have missed, please let me know.
11 条留言
Muhammadonov 2023 年 7 月 17 日 上午 10:44 
There's a problem with the original mod after the Lance update which is it disables character background change when traveling or participating in event.. Is there any opportunity that this can be fixed?
B flat 2023 年 6 月 24 日 下午 8:30 
Actually, make that 62.
Here's the difference between 62 and 75 https://imgur.com/a/Pycy2SH
B flat 2023 年 6 月 24 日 下午 7:49 
OK, I'm no UI modder, so I just experimented a bit.

item = {
button_position_category = {
visible = "[CourtPositionsWindow.CanShowCategoryTab(CourtPositionCategory.Self)]"
onclick = "[CourtPositionsWindow.SetCategoryFilter(CourtPositionCategory.Self)]"
down = "[CourtPositionsWindow.IsCategoryFiltering(CourtPositionCategory.Self)]"
size = { 70 33 }

This last part should be { 70 33 } instead of { 75 33 }. Now it aligns perfectly and I can scroll. I'm not sure if this is because I'm on ultrawide, but I have no such problems with the vanilla court positions UI.
B flat 2023 年 6 月 24 日 下午 7:23 
My UI in court positions goes beyond the screen. This was happening with KET's ACP, but now I can't even see half of it. What might be causing this?
StrayDogFreedom 2023 年 6 月 2 日 下午 12:11 
That UI thing was driving me crazy lol, thanks for the mod!
Rough 2023 年 5 月 30 日 下午 4:53 
yeah I'm enjoying those changes, they're great thanks for this
sawwhet5975  [作者] 2023 年 5 月 27 日 下午 1:45 
@Rough mostly just buffing some of the weaker positions from Ketaros Advanced Court. There's quite a few positions in his mod that grant only like 1-5% buffs. I adjusted them to be more along the range of 1-15% or 20% in steady increments, just so the positions felt more impactful
PlzDoNotPeek_03 2023 年 5 月 26 日 下午 11:07 
WELL DONE!

UI issues kills me.
Rough 2023 年 5 月 26 日 上午 6:18 
can you say what rebalancing you do in this mod?
Solitude 2023 年 5 月 25 日 上午 6:09 
Fantastic! I have made a compatch similar to this for my own playthroughs, but I think your idea of balancing is much better than mine. Thanks for uploading this one.