安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题









I wrote a brief little guide on how to overcome that. It's a limitation with the Kenshi engine. No modder can fix it.
But we can as players. If you have an animal on your team that eats corpses (bonedogs in Vanilla, most carnivores in mods, but only ever 1 per squad) so long as they have no jobs (not bodyguard, ect) they'll eat corpses by default, including ones left on the pole.
You might want to set them to do this when you're ready, otherwise the pole won't get its full charge of 'meat' and adding a new body resets it I believe. But my raptors/dogs happily work to clean up my cooking poles and it's a working system.