安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题
In the buildmenue i don't have antialiasing. Is just at me or is this normal?
This makes quality checks for my mods harder (witch change the pictures).
btw, not sure why you asked this on the RA mod, lol, these height maps have nothing to do with RA.
I added them to my map images archive:
http://nyerguds.arsaneus-design.com/cncstuff/mappics/
I have a question re: C&C64 height maps... is there an availabile archive of all extracted IMG files anywhere?
I'm thinking about trying to implement height maps in TD, with high positions giving a bit more vision or weapon range, something like that.