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报告翻译问题









I have no idea what this means, I looked at it and it just tells me that a coilgun loader is connected to a chaingun turret.
I don't know if it worked before because I only looked at the submarine in the editor before and started it but I wondered where the equipment was because it started empty, it had to be set up first that it had something, and then I didn't get to play, so I don't know if the drone was like that before.
The other submarine the “Lemon Shark” from this modder, I had also tested once, if there now the other loaders with the weapons should also no longer work, then it is due to an update of the developers that these drones no longer work so, or have to be reconnected.
I will also test “Lemon Shark” because of the 3 drones.
Yes double click works, when holding fire you can also hear the gun turning because it is a chaingun, but the magazine always flashes and makes a noise because it is a coilgun magazine, in a coilgun Loader because I still loaded it with a chaingun magazine for testing.
It probably just doesn't fire because it uses a coilgun magazine and loader but is connected to a chaingun.
If this combination worked before, then one of the game updates changed it so that it doesn't work or that only this change no longer works exactly the same way and has to be readjusted.
Some updates ago something was mentioned about changing the turrets, if they have automatic functions that work on the next changed turrets, I don't know if this or other changes to turrets will cause this one to stop firing.
If they would fire automatically, you would not have to switch them.
But normally you only switch between drive and fire mode with a double click.
And to fire, you still have to click or hold individually depending on what Modder have selected.
As far as I know, this drone only has one weapon in fire mode, so no button in the submarine that would switch between different weapons, which you would then have available in fire mode.
I don't remember there being a fire block button on the submarine as it's not necessary for this drone.
If it's only private, you don't have to ask.
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Most people don't mind if you use parts from other mods, as long as you give all the links where something is from.
The drone alone does not tell another player where it is originally from.
Exception mods where it is already stated to use things from it somewhere else, uploading not allowed.
(2 - green wires unwired near/ at reactor) I have no clue on where those wires go...
Things are transferred normally from another submarine to this one, save and load and the new one is docked, and all things are in containers lying on the ground in the room where the gun controls are.
And now that there are also important things on board, you save money, starting with another submarine to switch to this one.
Normally I don't have any money at the end when I leave, with the current change that is also the case.
But now I'm closer to having the original stuff than if the submarine was more expensive and almost had its stuff.
It makes it easier for players who don't know the game yet and are looking forward to a nice compact submarine, if you know the game and what you can build it's just a bit of a hard start, but you'd rather switch from a super cheaply made submarine to these to take the stuff with you.
But now it can be played normally without taking even more time to leave the station.