Barotrauma 潜渊症

Barotrauma 潜渊症

61 个评价
[UMI]SC128-Lilis
2
   
奖励
收藏
已收藏
取消收藏
文件大小
发表于
更新日期
378.967 KB
2023 年 5 月 19 日 上午 7:57
2024 年 2 月 10 日 上午 9:23
49 项改动说明 ( 查看 )

订阅以下载
[UMI]SC128-Lilis

描述
这艘廉价的小型战斗潜水艇是UMi的全新设计,他拥有强大的电池阵列和无人机,但是因为体积限制,火力欠佳,并且有一个吵闹的引擎。以及四个脾气不好的接线盒。
This cheap little combat submarine is UMI's new design. It has powerful battery arrays and drones, but lacks firepower because of its size limitations, and has a noisy engine.Also four bad-tempered junction boxs.

Special thank for Raven Shipyards
This sub's hull is a reference to your Tara(or R-26?)Let me know in the comments section if you feel I'm infringing on your creativity,thank you very much.
PS:I'v got the permission.
----------------------------------------------------------------------------------------------------
Big update!
优化了整体电网的耗能,删除了一个之前遗失了好久的没用的氧气排放口
Optimized the energy consumption of the overall grid and removed an unused oxygen outlet that had been missing for a long time
现在这艘船已经完全具备了正常且舒适的战役游玩性,我也将暂时转入下一艘船的制作。
Now that this boat is fully functional and comfortable to play with, I will move on to the next boat for the time being.
2023/5/26

CN
----------------------------------------------------------------------------------------------------
基本信息
机动数据
最大水平速度:24Km/h
最大上浮速度:18Km/h
最大下潜速度:18Km/h
进攻性武器
电磁枪 *1
连射炮 *1
[UMI]“游隼” 攻击无人机 *1
自卫武器
电磁线圈 *1
深水炸弹发射器 *1
其他信息
种类:攻击型
售价:3999MK
梯级:1
推荐成员数量:3-4
物品数量:637(不算无人机)
无人机信息
两种飞行模式:
1.定点悬停:无人机将会保持在原地,不会被推走
2.跟随母舰:无人机会保持跟母舰的相对位置不变进行伴飞
武器:
连射炮——需要手动装填弹药
其他:
无人机不带声呐,但是他背上有个灯会一直指向母舰,跟着走就能回去。
操作说明:
双击切换模式(移动/攻击)长按即可移动/开火
其他
气闸门设置了权限,只有你的船员可以打开它,所以你不用担心乘客或者画皮打开它们
柜子都设置了tag,你可以放心把东西扔在地上让AI收拾
------------------------------------------------------------------------------------------------------
感谢您选择我们,UMI-亡魂军工 为您服务。
深海电熨斗!启动!

EN
------------------------------------------------------------------------------------------------------
Basic information
maneuverability
Maximum horizontal velocity:24Km/h
Maximum ascent speed:18Km/h
Maximum descent speed:18Km/h
Assault weapon
coilgun *1
chaingun *1
[UMI]Flaco Attack Drone whih a chaingun *1
Self-defense weapon
electromagnetic coil *1
Sonar decoy launcher *1
other informations
Type:combat sub
Price:3999MK
Tier:1
Recommended number of crew:3-4
Item:637(Without Drone)
Drone information
Two flying mods:
1.spot hover:The drone will record the coordinates and try to keep itself here.
2.accompanying flight:The drone will attempt to maintain its position relative to the mother ship.
Weapon:
Chaingun ------ needs to be loaded manually
Others:
The drone didnt have sonar but got a light always towards to your sub on its back,follow it and you can get back to your sub.
How to use:
The drone has two mods,let me tell you..
Click twice fast ,if you see the drone turned to red (means the drone has turned to the shoot mod) then you can long press the mouse to shoot
Similarly, double click again to return to move mode
Others
Airlock permissions are restricted and only your crew can open them.
All containers are set with permissions (if available) and tags, so your stuff can't be stolen, and your AI crew can place items correctly.
----------------------------------------------------------------------------------------------------
Welcome aboard captain,Undead military industry at your service.
43 条留言
Moon-Shadow 2024 年 10 月 6 日 下午 2:37 
Electromagnetic gun loaders.

I have no idea what this means, I looked at it and it just tells me that a coilgun loader is connected to a chaingun turret.

I don't know if it worked before because I only looked at the submarine in the editor before and started it but I wondered where the equipment was because it started empty, it had to be set up first that it had something, and then I didn't get to play, so I don't know if the drone was like that before.

The other submarine the “Lemon Shark” from this modder, I had also tested once, if there now the other loaders with the weapons should also no longer work, then it is due to an update of the developers that these drones no longer work so, or have to be reconnected.

I will also test “Lemon Shark” because of the 3 drones.
xingchen 2024 年 10 月 6 日 上午 11:52 
无人机连射炮连接的电磁炮装弹器,导致它不能开火了:steamsad:
Moon-Shadow 2024 年 9 月 25 日 上午 9:30 
Made now a test in the editor, too long ago as I looked at the submarine once complete with drone.

Yes double click works, when holding fire you can also hear the gun turning because it is a chaingun, but the magazine always flashes and makes a noise because it is a coilgun magazine, in a coilgun Loader because I still loaded it with a chaingun magazine for testing.

It probably just doesn't fire because it uses a coilgun magazine and loader but is connected to a chaingun.

If this combination worked before, then one of the game updates changed it so that it doesn't work or that only this change no longer works exactly the same way and has to be readjusted.

Some updates ago something was mentioned about changing the turrets, if they have automatic functions that work on the next changed turrets, I don't know if this or other changes to turrets will cause this one to stop firing.
Moon-Shadow 2024 年 9 月 25 日 上午 6:16 
Drones never have an automatic fire mode when they have a double click toggle mode.

If they would fire automatically, you would not have to switch them.
Moon-Shadow 2024 年 9 月 25 日 上午 6:14 
I don't remember too long ago when I looked at the submarine.

But normally you only switch between drive and fire mode with a double click.

And to fire, you still have to click or hold individually depending on what Modder have selected.

As far as I know, this drone only has one weapon in fire mode, so no button in the submarine that would switch between different weapons, which you would then have available in fire mode.

I don't remember there being a fire block button on the submarine as it's not necessary for this drone.
Severek 2024 年 9 月 25 日 上午 5:59 
Just started a new campaign with this sub. Nice design! However the drone doesn’t fire even when I double click to toggle fire mode from movement mode. Is this a bug or something I’m doing wrong?
Moon-Shadow 2024 年 6 月 11 日 下午 2:56 
If they publish the submarine, you should ask.

If it's only private, you don't have to ask.

-

Most people don't mind if you use parts from other mods, as long as you give all the links where something is from.

The drone alone does not tell another player where it is originally from.

Exception mods where it is already stated to use things from it somewhere else, uploading not allowed.
Mr. Bob 2023 年 6 月 30 日 下午 8:04 
Update woot woot*

(2 - green wires unwired near/ at reactor) I have no clue on where those wires go...
Moon-Shadow 2023 年 6 月 16 日 下午 10:28 
Still extra tested.

Things are transferred normally from another submarine to this one, save and load and the new one is docked, and all things are in containers lying on the ground in the room where the gun controls are.

And now that there are also important things on board, you save money, starting with another submarine to switch to this one.
Moon-Shadow 2023 年 6 月 16 日 下午 10:01 
Thank.

Normally I don't have any money at the end when I leave, with the current change that is also the case.

But now I'm closer to having the original stuff than if the submarine was more expensive and almost had its stuff.

It makes it easier for players who don't know the game yet and are looking forward to a nice compact submarine, if you know the game and what you can build it's just a bit of a hard start, but you'd rather switch from a super cheaply made submarine to these to take the stuff with you.

But now it can be played normally without taking even more time to leave the station.