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Base.GuitarAcoustic,Base.BarBell,Base.BaseballBat,Base.Broom,Base.CanoePadel,Base.CanoePadelX2,Base.GuitarElectricBassBlack,Base.GuitarElectricBassBlue,Base.GuitarElectricBassRed,Base.GuitarElectricBlack,Base.GuitarElectricBlue,Base.GuitarElectricRed,Base.GardenHoe,Base.Golfclub,Base.HockeyStick,Base.IceHockeyStick,Base.Keytar,Base.LaCrosseStick,Base.LeafRake,Base.Plank,Base.Poolcue,Base.Rake,Base.Saxophone,Base.Shovel,Base.Shovel2,Base.SnowShovel,Base.BaseballBatNails,Base.PlankNail,Base.LeadPipe,Base.MetalBar,Base.MetalPipe,Base.PickAxeHandle,Base.PickAxeHandleSpiked,Base.Banjo
is it comma separed in the list like i wrote?
1. Does the "range requiered" refer to the minimum range needed to multi-hit-shove, or the maximum range at which a zombies can be multi-hit/shoved?
In other words, with the 1.21 setting, can I multi-X zeds who are basically reaching for my neck already?
2. What setting do I turn on/off to enable multi-shove only and no multihit? I don't see it in the preview menu