Total War: WARHAMMER III

Total War: WARHAMMER III

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Beastmen More expansion units
   
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760.855 KB
14.5.2023 klo 7.54
27.9. klo 1.18
14 muutosilmoitusta ( näytä )

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Beastmen More expansion units

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In past versions, the Beastmen faction had a very limited selection of units, but now, you can use more units on the battlefield. These new units will bring even more strategic options and variety to the Beastmen faction. They each have different features and advantages, and you can choose to use them according to your own play style and needs.

*Thanks to the assistance of "pyromaniac7777", now army skills can correctly strengthen new units. Maybe :)


Update
4/13: Removed Medusa's Murderous Prowess remnants (Dark Elf faction ability)
New units now have the Fury abilities of the Beastmen faction to be consistent with them.
8/24:fix bug Skin Wolves hp abnormal
5/20: Increase troop limit through buildings 7/5/5
21 kommenttia
Fenrir4life 19.7. klo 12.45 
If the skinwolves lose frenzy for bloodgreed, could they get it back through a tech? Frenzy isn't a "Norscan" mechanic the way Rage is
撿骨頭  [tekijä] 19.7. klo 9.30 
@Fenrir4life
The new units are affected by all global technologies, and they also have one specific matching tech.
Fenrir4life 18.7. klo 16.23 
Are the migrated units impacted by any techs?
撿骨頭  [tekijä] 20.5. klo 5.30 
@garum.swc
An emergency update, attempting to increase the troop limit through buildings.
garum.swc 16.5. klo 11.07 
These units are limited in numbers in campaign. Is there any way to increase that number?

Mods such as this Toad Dragon has used a script to include it in the Rewards of Dread system. It seems a bit complicated, but maybe you can take some inspiration from that?
https://psteamcommunity.yuanyoumao.com/workshop/filedetails/?id=3240386112
撿骨頭  [tekijä] 23.8.2024 klo 20.27 
fix bug
撿骨頭  [tekijä] 18.8.2024 klo 22.10 
@TorgueUser
@marauderB
Okay, this is a little awkward.
It looks like I did enter an extra 0.
I'll deal with this over the weekend.
marauderB 18.8.2024 klo 15.15 
Also, as an aside, the skin wolves have 120960 health as a unit, which seems like there is an extra zero in there. Awesome mod, skin wolves 100/10.
marauderB 18.8.2024 klo 15.11 
What increases capacity of these units?
Human72 13.8.2024 klo 16.07 
alrighty then custom made fair enough.