Total War: ATTILA

Total War: ATTILA

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1212 All diplomatic options.pack
   
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标签: mod, Graphical
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2023 年 5 月 9 日 下午 11:16
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1212 All diplomatic options.pack

描述
所有国家的所有职业和外交选择-不包括联盟



唯一的区别是,所有联盟都被排除在外,我观察到这可能会破坏游戏的稳定(有些联盟很奇怪)。



国防部为所有派别提供所有职业和外交选择。

-外交选择:客户国、卫星

-职业选项:殖民,解放,抢劫,占领,剃刀,重置,麻袋,瓦萨尔
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2870576494
感谢这位作者,我是在这个基础上改的
10 条留言
Jackpot700 2024 年 7 月 13 日 下午 4:49 
can you make one with confederation included? or just the option to confed? re this post i made as the reason why https://www.reddit.com/r/totalwar/comments/1dhmdck/how_to_add_a_separate_kingdoms_family_tree_into/
悬月教教徒~大佬の似雪  [作者] 2024 年 5 月 7 日 下午 9:37 
There's one right here, a fan of the project
deuce 2023 年 6 月 3 日 下午 12:32 
Never expected to see a touhou and total war fan
悬月教教徒~大佬の似雪  [作者] 2023 年 5 月 20 日 下午 10:10 
Yes, this is an option after the nomadic occupation of the city. Although liberation is included, it does not take effect, indicating that there are restrictions in other files and I cannot find him. If you want to save his content in the nomadic occupation, do not touch his content. Instead, delete the content that other civilizations have chosen to destroy, flatten, or destroy after occupying the city, and they will not be performing the action of destruction, flattening, or destruction.

Destroy, raze to the ground, destroy. These three express one meaning here.
Timujin 2023 年 5 月 20 日 上午 10:08 
Yes, I am already looking inside of it mate. In 1212 the only faction that is allowed to raze a settlement are step nomads. So to keep it that way do I just need to make certain than in culture_settlement_occupation_options the option: occupation_decision_raze_without_occupy is ONLY listed for att_occupation_decisions_nomadic?
悬月教教徒~大佬の似雪  [作者] 2023 年 5 月 20 日 上午 1:15 
Afterwards, you can also upload it yourself
悬月教教徒~大佬の似雪  [作者] 2023 年 5 月 20 日 上午 1:14 
So you can open my mod and modify it yourself based on this, and the file name is the name of this mod
1212 All diplomatic options
Timujin 2023 年 5 月 19 日 下午 10:48 
I cannot find this value anywhere with RPFM even in your mod. I can only see how to give faction subcultures the diplomacy option, but not make it so when they conquer a region and subjugate it they will make it their puppet state and not vassal.

Basically
I want to make it so that when a faction conquers and subjugates it becomes their puppet state with no independent diplomacy, but I ONLY want to include this change, not all the other changes/options. I don't want factions who in 1212 aren't allowed to occupy to occupy and the ones who cannot raze I don't want them to be able to raze.
悬月教教徒~大佬の似雪  [作者] 2023 年 5 月 19 日 上午 12:27 
Without using this mod, conquering other countries would be a vassal state with independent diplomacy. Conquering with this mod will turn into a puppet puppet state without independent diplomacy
Timujin 2023 年 5 月 18 日 下午 8:43 
Any way to make it so that when you subjugate a region after taking it, it will become your client state rather than vassal?