Space Engineers

Space Engineers

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Khjin's WeaponCore Warning Script
   
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2023 年 5 月 8 日 上午 7:30
2023 年 5 月 9 日 下午 7:50
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Khjin's WeaponCore Warning Script

描述
Howdy! This script triggers timers when enemies are detected.

How to Use:

1. In the grid, you must have at least one (1) WeaponCore weapon.
2. Load this script on the same grid.
3. For alarms there are two types: Safe and Unsafe

Safe Timers - These trigger when it was unsafe (enemy present) then
enemy was gone. Tag timers with "Radar Safe".

Unsafe Timers - These trigger repeatedly as long as an enemy is present.
Tag timers with "Radar Unsafe". To adjust the delay,
set the appropriate delay in seconds in the timer.

4. Recompile the script. Done!

Settings:

checkForSeats - Set to true for any vehicle, should be set to false for bases or static installations.
relayEntities - Set to true to pass the info to Whip's Turret Based Radar Script
safeTimerTag - Tag for timers triggered when there is no longer an enemy
unsafeTimerTag - Tag for timer triggered repeatedly when enemies are around. Adjust the delay on the timer itself
defaultRadarRange - The default radar range
minThreatSize - minimum size of the entity to be detected, prevents debris detection

Features
- DS friendly
- Alarm for safe or unsafe cases
- Dynamic radar adjustment
- Optimizes radar range when enemies are around
- Failover feature: Only one script executes fully in case multiple PBs are used, great for sim
1 条留言
某科学的ppt工程师 2023 年 7 月 23 日 下午 10:58 
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