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报告翻译问题









Whenever it is that you find time to work on your mods, I would love to help you if you would like more detailed/specific feedback on this, and in the meantime I will continue to test and if I have any other notes I will add them here in the comments unless you prefer a different method.
I'm not bothered by next year timeline, as it allows me to complete a full campaign with your mod without having to redo (unlike with CA's constant updates lol)
It's difficult to balance them because the factions are inherently different in strength.
But I've noted your feedback and will definitely look into it. However, this won't be possible until after Christmas. Maybe not until next year.
My own notes on the mod: It seems like the buffs of the tech that youve added to the game seem REALLY good in comparison to what you get in vanilla, which is grteat but the cost of getting this tech I feel should be increased, maybe more trade off.
Maybe certain sections require conclave, raw mat, or armament requirements, or just increased research time, or blocked by existing vanilla tech (If this is even possible). Currently I feel it''s almost unnecessary to go with the vanilla tech and I immediately start with your tech first since it's so good!!
Do you think it would be a good idea to add this? Would this fit with what you have envisioned for the mod? Does it fit with feedback you received?
Thanks for a more interesting tech tree I really appreciate it!
I see, very nice to know it does nothing in case text do not rely to something.
Also, I hope you did not see my message as a "You could do better, it looks easy come on". Not at all that way. I had no idea it was looking that hard and it is normal that, as a passion free time hobby, you cannot get the perfect DB knowledge of CA :)
Unefortunately, it would be such a pleasure to help that way, but my drawing skills are limited to Sticks Men :D
Lastly, thank you very much bout taking the time to answer and most of it, talking the time to explain me all this. It really help understanding the "hidden face" of your work. Work that is just huuuuuuuuge among all those tech mods!
Once again, thanks and cheers! :)
Ability Icons are very small and its very difficulty to create a new one (for me). There are so many skills to need for modding. Knowledge of image processing knowledge of the complete CA database knowledge of the asseteditor and much more. Unfortunately I am not an expert in image editing. And therefore I only change a few colours of the pictures from existing skills.
If someone can create great icons in max 48x48 pixel, please let me know. It should be noted that these must be round.
Maybee you Goldberg?
effects_description_decky_effect_nor_anti_infantry_Champions
effects_description_decky_effect_nor_anti_infantry_manticore_chariots
effects_description_decky_effect_barrier_health_mod_warhounds
effects_description_decky_effect_barrier_health_mod_skin_wolves
effects_description_decky_effect_barrier_health_mod_chd_monster
Cheers, and thans for everything you've done!