Space Engineers

Space Engineers

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Configurable Vanilla+
   
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Type: Mod
Mod category: Script
文件大小
发表于
更新日期
78.684 KB
2023 年 5 月 1 日 下午 4:24
2024 年 11 月 16 日 下午 10:36
24 项改动说明 ( 查看 )

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Configurable Vanilla+

在 Gate 的 1 个合集中
Better Vanilla Blocks
5 件物品
描述
---------------------
Configurable Vanilla+
---------------------

Notice:
!!! Complete rewrite in V2, the config file format has changed !!!

Version:
2.4

Changelog:
2.4
- Added warfare 2 reactors
2.3
- First attempt at preserving user-added comments
2.2
- Simplified code somewhat
- Removed the extra printing to the log. It wasn't nearly as useful as I'd hoped.
2.1
- Fixed printing excessive empty lines to log file
2.0
- Dedicated Server Support!
-- The script will now synchronize from server to client
-- instead of each client having their own config.
- Added mod support for 'High Tech Solar Arrays' (2x,3x,4x)
- Added mod support for 'MA Stackable Wind Turbines'

Description:
This mod will allow you to configure the Radius, Range, Etc of:
Welders, Grinders, Drills, Ore Detectors, Batteries,
Solar Panels, Hydrogen Engines, Wind Turbines, and Reactors;
via a configuration file located in your 'Savegame/Storage' folder

Simple edit this file (it is created the first time you launch your world with the mod active)
and then reload the save to see its effects.

Enjoy!


Notes:
You do not need to subscribe to my other Vanilla+ mods for this to work, If there is sufficient adoption of this mod, i'll deprecate the old xml based ones and call it cake : )

Do not edit the config file with windows notepad (try notepad+, editpad, wordpad, etc). Notepad does not properly save line endings correctly, and will most likely cause corruption of the file (as far as SE's ini parser is concerned)

The config file is located somewhere around;
%AppData%/SpaceEngineers/Saves/<SteamID>/<SaveGameID>/Storage/2970200455.sbm_VanillaPlus/VanillaPlus2.ini



(C)opyright 2023 Gate
Some Rights Reserved.
143 条留言
hanels 10 月 25 日 上午 5:20 
I miss DLC tools in that :(
PSquared1234 10 月 18 日 下午 8:35 
The mod works fine; I'm a dummy. At least for some of the items (Ore Detector for one), don't forget (like I did) that you then need to go to the Control Panel and increase the Range to the newly updated maximum!
Pop 10 月 18 日 上午 6:41 
Hey all quick Q: is grinder sensor range just how far you can grind from piece or does the grinder detect something i'm not yet aware of?
Rayche 10 月 11 日 下午 7:42 
This mod is currently bugged and won't load even on its own.
And My Axe 9 月 27 日 上午 2:40 
Gate, please update mod, add new DLC blocks.
SpeedRider 9 月 25 日 上午 8:06 
can you add jump drives
Sykes Two 9 月 10 日 上午 11:34 
Hmm, the default values for the drills are all 0 and I am not sure if the other values, like grinder and sensor radius are supposed to be 2, 3, 1.5, etc.

Are these the normal default values?
brent 9 月 9 日 上午 5:18 
It looks like Apex may have broken the mod. All my blocks have the default settings again.
Roboterminator11 9 月 8 日 下午 4:42 
Any chance of this getting updated with the new apex survival reskins?
Menumorut 7 月 16 日 上午 11:17 
I am using this mod to play with a friend and it causes rubber-banding. If I change the gyroscope to 2.0 magnification, on my screen the ship moves more quickly, but it rubber-bands back, cause, to my friend, it is just as slow as before. Is there any way to fixing it? Thankings