Stellaris
108 oy
ACOT Corporate Buildings
   
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1.303 MB
30 Nis 2023 @ 15:25
28 Şub 2024 @ 21:20
11 Değişiklik Notu ( görüntüle )
Bu öğeyi kullanmak için DLC'ye ihtiyacınız var.

İndirmek için abone ol
ACOT Corporate Buildings

Aldinach tarafından 1 koleksiyonda
My ACOT Building Expansion Mods
3 öğe
Açıklama
(NOT UPDATED - My apologies, I don't have a lot of time nowadays so I probably won't get around to updating this. I give blanket permission to anyone who wishes to update this mod and upload it as their own).

Ancient Cache of Technologies (and Acquisition of Technology) currently does not provide higher tier branch office buildings, meaning megacorps miss out on much of the big yields. This mod adds Delta/Alpha(/Phanon/Stellarite if AOT is enabled) tier of those buildings, both regular and criminal variants, unlocked at roughly the same tech as their regular counterparts. They have no requirements regarding capital buildings on the target planet, just your own tech level.

Note that like ACOT buildings these are separate buildings, not upgrades of vanilla ones since it'd require overwriting them.

Known issues:

* AI probably won't build them since they don't replace existing buildings.

* AOT ( https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2178603631 ) is optional, but highly recommended.

Source: https://github.com/zombifier/My_Stellaris_Mods
20 Yorum
Xahkarias 25 Oca @ 7:29 
@DisturbingLackOfFaith: This is because I (with both Frag and Aldinach's permission) integrated this mod into AOT
DisturbingLackOfFaith 25 Oca @ 4:01 
AOT seems to have its own version of these, as I get duplicate options with both mods on. They seem pretty similar (though not quite identical).
Aldinach  [yaratıcı] 14 Eyl 2024 @ 15:16 
@Xahkarias: replied on discord, but posting here as well: yes, feel free to update and continue on a new mod page. I can link it here when it's done.
Xahkarias 9 Eyl 2024 @ 23:29 
@Aldinach:
Hello again, I got busy with life and couldn't finish my update, do you mind if I take the offer and update both this and the ACOT DLC buildings mod you have?
fedekk2014 28 Tem 2024 @ 4:08 
update 3.12 pls
Aldinach  [yaratıcı] 8 Tem 2024 @ 18:31 
@Xahkarias sure thing. I haven't much time to look at fixing this nowadays, any help is appreciated.
Xahkarias 1 Tem 2024 @ 1:00 
Hello, ACOT just updated all of their tech names, so you'd have to update them. I can send a PR on git with the changes if you'd like.
pingship 20 Kas 2023 @ 18:00 
when will it be updated?
Aldinach  [yaratıcı] 14 Haz 2023 @ 18:16 
@SargR yes it should. I haven't started a full 3.8 game yet though
SargR 14 Haz 2023 @ 13:34 
does this work with the latest patch?