武装突袭3

武装突袭3

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Bucket - Zeus Terrain Editor
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Data Type: Mod
文件大小
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更新日期
60.525 KB
2023 年 4 月 25 日 上午 8:50
2023 年 4 月 28 日 下午 2:18
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Bucket - Zeus Terrain Editor

在 Seb 的 1 个合集中
Seb's Mods
11 件物品
描述
Bucket: Zeus Terrain Editor
Modify terrain in Zeus.

Both client & server need this mod for it to function

FEATURES:
- Modify terrain in Zeus
- Multiplayer compatible
- Customisable through tool pallete
- Automatic server rate limiting (this mod won't let you crash the server by trying to do too much at once)


Compatability
Should be compatible with most things
The restore terrain height commands will not be able to restore terrain to before to when it was first touched by TerrainLib.
Deformer
Fully compatible

How to use
- Right click in Zeus and press the "modify terrain" context menu action to open the interface
- Customise settings using interface
- Hold CTRL/ALT to use the modes provided

Code & Licensing
Please submit bug reports or feature requests to this projects GitHub[github.com]
Licensed under GPL v2.0

Looking for an Arma community? Check CNTO out:

https://www.carpenoctem.co/

https://www.youtube.com/watch?v=QE8tMdhDYjI
54 条留言
Sam (Squire) 2 月 22 日 上午 8:34 
Got it.
Seb  [作者] 2 月 22 日 上午 7:57 
Specifically, I inherit from a bunch of default UI elements to build my UI. If somebody else's mod modifies the default UI elements instead of inheriting from it, it will also modify (or break) it anybody who is also inheriting from it.

Tell them to check my github to find out which UI elements I inherit from
Sam (Squire) 2 月 21 日 下午 2:13 
I'll reword it in a nice manner to bring up to them directly.
Seb  [作者] 2 月 21 日 上午 11:01 
That would be the result of their shitty code breaking the things I inherit from. Tell them to fix their inheritance
Sam (Squire) 2 月 19 日 下午 12:08 
Seb the issue with Bucket with the UI hiding seems to be related to a mod called HR Garage and a additional, I'll report it if I find another that is causing it.
Raven3.14 2024 年 3 月 10 日 下午 10:34 
@Invizion I think Deformer does the same for the eden editor
Deformer: https://psteamcommunity.yuanyoumao.com/workshop/filedetails/?id=2822758266
I don't think you can easily export heightmap editing from Bucket and Terrain Lib to eden
Monolithmilitary 2024 年 3 月 2 日 上午 8:17 
THX bro!
Invizion 2024 年 2 月 22 日 上午 3:55 
how to export all of it to eden ?
Seb  [作者] 2024 年 2 月 16 日 上午 1:07 
One thought I had is that the UI is spawning off-screen, but with those settings I don't think that is the issue.


If you only run Bucket and its dependencies, does it work? You can test this in singleplayer zeus.
Z8MB1E 2024 年 2 月 15 日 下午 4:15 
@Seb I play at 1920x1080 (16:9) with interface size set to Small. I hadn't ever thought to change those specific settings, but now you have me curious. Is that the solution?