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全面战争:战锤3

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Chaos Dwarfs: Hobgoblin Unit Expansion + recruited Goblin and Orc Lord benefits
   
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2023 年 4 月 22 日 下午 5:58
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Chaos Dwarfs: Hobgoblin Unit Expansion + recruited Goblin and Orc Lord benefits

描述
Description:
Note: This mod is very much over powered and probably not lore friendly at all.

This mod does two things and each section is described below.
Please also have a look at the screenshots attached for more information.


1) Add a new set of units to the Chaos Dwarf Hobgoblin Sneaky Gits roster.
It adds the following units:

  1. Hobgoblin Sneaky Git Infantry: (uses the Night Goblin Infantry unit card)
    • Retains poison damage
    • Same recruitment and upkeep cost as regular Hobgoblin Sneaky Gits
    • All Chaos Dwarf lord buffs will apply
    • All buffs from Gorduz will apply
    • Retain throwing daggers
    • Vanguard, Stalk and Frenzy
    • Recruit from Tier 2 Hobgoblin Bivouacs

  2. Hobgoblin Sneaky Git Archers: (uses the Night Goblin Archer unit card)
    • Retains poison damage but arrows now also apply fire damage. This could cause tragedy due to friendly fire. You have been warned :)
    • Same recruitment and upkeep cost as regular Hobgoblin Sneaky Gits
    • All Chaos Dwarf lord buffs will apply
    • All buffs from Gorduz will apply
    • Vanguard, Stalk and Frenzy
    • Recruit from Tier 2 Hobgoblin Bivouacs

What about the AI?
Other Chaos Dwarf factions have not been restricted from using these units.


2) If you are using the excellent Recruit Defeated Legendary Lords mod then:

Any Orc or Goblin lord that you give shelter to after their defeat will apply all of their red line / special buffs to every (including Gorduz) Chaos Dwarf Hobgoblin unit!

Yes that's right, any Orc or Goblin lord / hero, whether they are legendary or otherwise will apply all buffs that relate to:
  1. Goblins
  2. Night Goblins
  3. Orcs
  4. Squig Herds
  5. Trolls
I am probably stretching the boundaries of realism with buffs from Orcs,Squig Herds and Trolls.... but I did say this mod would be over powered.


Bugs:
If there are any bugs, please let me know in the comments.
This is my very first published mod, so any feedback appreciated.

Permissions:
You can use the mod for whatever you want.
12 条留言
jammerd 5 月 5 日 上午 11:43 
Confirm CTD on attempt game start with small box blaming this exact mod. Shame, because the Sneaky Gits and Sneaky Archers really helped in early and early-mid game
Loki 2 月 7 日 上午 10:29 
Would love to see an update for this one, greatly enjoyed the units when it still worked!
farsani 2024 年 11 月 7 日 下午 8:59 
crashes :(
gamestopjesus 2024 年 8 月 23 日 上午 9:18 
i love this mod but its ctd
HardWorkingLoner 2023 年 4 月 26 日 下午 7:12 
could you add Hobgoblin animosity to all the hobo units ?
there is mod "Animosity" that does that for base units
BloodW0lf 2023 年 4 月 23 日 下午 9:55 
Fair but shame, i would try the mod if I was you dude. great stuff tho!
_Punished_FEET SNIFFA_ 2023 年 4 月 23 日 下午 4:58 
Im all about expanding the recruitable gits for chorfs. excluding mabey big uns and black ork.
ide like to see fanatics in this mod myself. thanks
Chaosengine  [作者] 2023 年 4 月 23 日 上午 4:38 
@BloodW0lf : If you are referring to the Tabletop Caps mod, then unfortunately that's not one I use. If anybody else wishes to add those cap limits to the mod, please feel free.

@Leman Russ : Great idea! Can't promise when it will happen due to time constraints but will work on it

@DutchmanX : You can only take in the lords and heroes including those are are not legendary. You need to change the setting in your mod settings menu in game.

@~Arcc : I'll try, but might be beyond my skills as that would involve (I think) changing models, but will check it out
~Arcc 2023 年 4 月 22 日 下午 10:24 
Can you make an additional unit? Hobgoblin armored infantry? Something like dismounted hobgoblins wolf riders.
DutchmanX 2023 年 4 月 22 日 下午 9:40 
wait you can take in orc refugees with recruit defeated LL's? and if so how?