全面战争:战锤3

全面战争:战锤3

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Wood Elfes Tech-Tree
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610.065 KB
2023 年 4 月 20 日 下午 6:53
9 月 3 日 上午 10:56
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Wood Elfes Tech-Tree

描述
What does this mod do?
The mod adds over 60 new technologies and new Unit-Abilities and some more to the Wood Elves Tech-Tree.


DESCRIPTION
Because of the new possibilities with patch 3.0, I had to try out the multiple technology cathegories ienfhac. I hope you like it.

There are 3 cathegories of research, the original tech tree, the military research and the science research.

Original Tech-Tree:
Nothing has been changed here. All efects are as in the original game.

[Military Research:[/b]
Here units and commanders are improved. There are also 5 additional unit abilities in this research. (The abilities can be seen in the pictures.)

Economy Research:
Here you will find everything your empire needs to prosper. More income, fast building phases, growth, recuitment etc.

Plans for the mod:
- waiting for feedback.



Final Word and Acknowledgements:
A big thank you to DarknessWrath who named the technologies and created the descriptions. He did this at very short notice this time so that you have a complete mod for the release.

I wish you a lot of fun with the mod.


I am waiting for your feedback.

The compilation of all my tech tree mods is called "Tech-Tree Compilation".

You can find more mods here:
https://psteamcommunity.yuanyoumao.com/profiles/76561198043919449/myworkshopfiles/
热门讨论 查看全部(1)
0
7 月 12 日 上午 3:50
wood elves tech tree WH2
MountainBean
29 条留言
Mirdini 7 月 2 日 上午 11:46 
Is the 'thinner barks' technology at the bottom of the military tree (the last in the line that boosts archers) supposed to do nothing but provide the 'mists of the eldar' ability to foot archer units? Going by the description of the technology ("thinner arrows are more numerous"...) it doesn't really follow that this gives a +30% missile resist -30 melee defense ability to them.

The tooltip also seems to suggest it boosts missile resist in return for tanking the melee defense of the wood elf units - is that intentional as a balancing mod, or are the mists supposed to lower enemy melee defense?
Reeva! 4 月 29 日 上午 8:41 
You a legend.
Decky  [作者] 2024 年 12 月 24 日 上午 5:17 
The mod has been updated.
fredhoover 2024 年 12 月 14 日 上午 12:50 
Thanks for all of your great mods, but especially these tech mods.
Nemaides 2024 年 10 月 17 日 下午 6:31 
Good work. I have a question though, what are "outpost units". It does not show what units are upgraded from that research.
Vice 2024 年 7 月 14 日 下午 5:13 
I assume you need a new campaign to use this?
Rozarria 2024 年 6 月 1 日 下午 1:21 
Great mod. Wood elf tech tree in vanilla is rather underwhelming.
Decky  [作者] 2024 年 5 月 31 日 上午 2:41 
The mod works fone nothing changed since the last Update.
Nightrider 2024 年 3 月 6 日 上午 4:57 
is there an update for this mod?
Decky  [作者] 2023 年 11 月 23 日 上午 5:06 
CA has changed the name of the effect "wh3_main_effect_winds_of_magic_pooled_resource_change_positive_mod" to "wh3_main_effect_winds_of_magic_pool_cap". This is why the mod was crashing.
I have corrected the effect and will now do the same for the other tech-tree mods.
A lot of work that is actually totally unnecessary... thanks CA.
The mod has been updated and is working again.