Team Fortress 2

Team Fortress 2

Handrolled - War Paint (v2)
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14.024 MB
2023 年 4 月 19 日 上午 8:42
2024 年 5 月 18 日 下午 12:03
1 项改动说明 ( 查看 )

您希望看到这件物品在《Team Fortress 2》中被官方采纳并支持吗?

是的
不,谢谢 /
不感兴趣
稍后
再询问我
描述
You ask, we sometimes listen! Our presmoked tobacco-free cigars now more closely resemble our presmoked cigarettes. The intern who sneezed on the first batch has since been annihilated. Other minor changes come included, see below for details.

Most in-game screenshots are between Battle Scarred and Field-Tested, with exception to the (obviously) Factory New Scattergun. All screenshots with the flat blue background are Battle Scarred.

Most textures made entirely by me. The image of Saxton Hale used in the sticker is taken from the art on the Tour of Duty ticket. Fonts used in the sticker are Bebas, Boris Black Bloxx, and Brush Script STD, which have all been officially used according to the Team Fortress 2 Official Wiki.

Replaces Necromanced.

The reason for a lack of second sticker is because, for some reason, some weapons only have a right side sticker while also compressing it a lot more than I find acceptable. I've included a 2nd sticker for Valve to use should they fix this, but I won't be showcasing it here.

give constructive feedback again pl0x





### FUN QUESTIONS I GET TO ANSWER ###

Q: Why did you make a v2?
A: I wanted new feedback on the new wear, seeing as most of the feedback on the old one asked me for embers a la Coffin Nail.

Q: Why didn't you just reuse the Coffin Nail wear?
A: Although the use of Valve textures is kosher, I personally want to try and avoid using skin textures that aren't the standard solid_[color] ones. It's also just fun to push myself.

Q: Can you make the blue version more blue?
A: I'm not making a blue cigar.

Q: Can you add a bit more wear?
A: What?

Q: Can you show us the War Paint on more weapons?
A: If I missed a weapon, let me know. If I get enough specific requests for weapons with specific wears, maybe I'll add one more image?

Q: WTF did you even change??
A: Besides the embers, I touched up or changed some aspect of every texture except for the sticker. Some are very minor, such as the gold base texture getting a slight phong tweak, while some are major, such as the dark texture getting completely replaced to maybe slightly better fit the new wear.

Q: You won't be making a v3, will you?..
A: Nope! I just figured that entirely changing the wear as per user feedback warranted a new upload, and I also really want new feedback, seeing as I've tried to address the main issue of the first version. I don't think I will be making any more changes of such a scale, so future changes should just be uploaded right here.

Q: Why'd you choose to mostly showcase Battle Scarred?
A: In the case of this War Paint, I actually really prefer Well-Worn and above. Battle Scarred makes the main textures partially transparent; however, I feel that it's important to show how that looks. With the War Paint I'm using as a base, the wear texture is not only fixed (i.e. the exact same every time), but also really, really blown up. Showing as much of what that actually looks like on as many weapons as I can is, in my opinion, the best thing I can do here.

Q: Where's v1?
A: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2956454327