Halo: The Master Chief Collection

Halo: The Master Chief Collection

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Outbreak Firefight - Halo 3: ODST
   
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Engine: Halo3ODST
Game Content: Firefight
文件大小
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更新日期
445.545 MB
2023 年 4 月 17 日 下午 7:14
3 月 1 日 下午 3:00
6 项改动说明 ( 查看 )

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Outbreak Firefight - Halo 3: ODST

描述
Fight with your back against the wall...
70 条留言
Tchernobog 9 月 23 日 下午 4:19 
The new update sadly broke this.
ChipsDubbo312 9 月 19 日 下午 11:39 
it doesnt show up anymore.
flareon the floof 5 月 4 日 下午 10:17 
never mind im a stupid, found it
found the modded missions section in firefight
flareon the floof 5 月 4 日 下午 10:16 
how do i access this? i dont see it anywhere? i see my other mods, anti cheat is disabled
Freya 3 月 1 日 下午 3:11 
Let's effing go!!
Whop  [作者] 3 月 1 日 下午 3:01 
Now works on latest update
Average Alchemist 2024 年 12 月 17 日 下午 6:22 
I think you should make the flood spawns count as the map's hazard, since they both increase the difficulty, and I think that they cause disconnects from desync.
Acid 2024 年 10 月 18 日 上午 3:22 
No problem! Definitely can relate about life getting busy. Most of the reason I even kept playing and trying to find the cause instead of stopping when I experienced that bug was due to how good & fun this map is!
Whop  [作者] 2024 年 10 月 16 日 上午 10:33 
Thank you for the report. I’m hoping to revisit this at some point to update it. Life has gotten pretty busy so no guarantees but I’ll see what I can do
Acid 2024 年 10 月 15 日 下午 12:48 
Has a few issues with Flood enemies getting stuck, more specifically inside some of the closed cargo crates as well as the ones that are intended to jump off of the roof. The former can be solved with a gravity hammer if one can get one, while with the latter, there is a way to get out of bounds and on top of the building in the outdoor section (specifically around the spot with the weapon racks, combined with some precise crouch jumps and/or easy frag or brute shot boosts). However, with the constant respawning of other enemies during this process, this can be very risky if not noticed and searched for.
This mostly only happened to me on waves 4 and 5 of each round, but I noticed it each time, especially after diagnosing the problem the first time.
With 1 set ending with a time of 5:09:52 and a total of 1023 combat forms alone killed, I don't really know how to feel about that, other than sharing my experience to hopefully help.