Rivals of Aether

Rivals of Aether

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Doomguy
   
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1.603 MB
2023 年 4 月 17 日 上午 11:35
2024 年 4 月 12 日 上午 4:50
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Doomguy

描述
In testing phase. I believe he has every move.
The bfg is not finished yet, I still have to figure that one out. I will finish this once, we play this game again with friends.
Untill than I just have this listed so at least some people can have fun with it.
He's using the weapons from doom 1 and 2 except the pistol, cus it's really would just be a slower chaingun.
So the bfg will be his special, which gonna fill up via dealing damage. Right now I don't know how to make it so it only gives you energy when you deal damage. The extra bfg tracers for some reason doesn't want to connect with enemies.
Other than this when your health or damage taken meter is above or 100% than you get berserk and your punch attacks deals like 2-3 times damage.

Most sprites are from Marineskins v7 which can be found on Moddb.
And from Doom 1-2.
1 frame of jump sprite and 1 frame of desh sprite by MickeeYoofers
The rest is edited by me using the sprites from Marineskins.
Sounds are from Doom 1-2.
I can't find who made the sprties which I use for the taunt, but he did a glorious job with it :D

If you have any feedback, or if you want to help me and know how to make the bfg work properly (Thank you if you do so) than I guess you can write a comment here.
15 条留言
Spinony 9 月 25 日 下午 2:15 
Hello, this character looks really nice even if it is still in development. However I wonder if Doomguy's expectionally small size is a temporary issue.
brooklyn 2 月 14 日 下午 9:59 
awesome-sauce
Tunasz  [作者] 2024 年 8 月 13 日 上午 4:50 
If I remember correctly you gotta have to press 2 attack buttons the same time to use the bfg. Like the way you use other fill meter attacks. Don't remember exactly tho.
poobles 2024 年 8 月 12 日 上午 2:03 
how do you even use the bfg when the meter is full?
lacey 2024 年 2 月 5 日 下午 9:51 
they are rage, brutal, without mercy. but you.. you will be worse.

rip and tear, until it is done.
GodSlayer 2023 年 8 月 17 日 下午 5:15 
dead?
Mazinger2009 2023 年 7 月 10 日 下午 4:35 
I have some ideas

1. if we change the heavy weapons like the normal shotgun, the plasma weapon the interchangeable machine gun like the master chief does

2. Use demons as an attack, use a cacodemon to get up, or have Pinky ram the opponent.

3. This one is similar to the previous one but this time you only use demon parts to attack or move like a Mancubus cannon or boost yourself with the Revenant's rocket launcher.

4. The last one is to put a bar that when charging with the damage inflicted on the rival has to press the normal attack and the special one to shoot with the bfg, or another is that while they attack you a fury bar is filled that increases their damage from Depending on the charge level, when the bar is maxed out it can do double damage, I propose this to encourage the player to constantly attack
Tunasz  [作者] 2023 年 7 月 10 日 上午 6:12 
When it comes to down air I think I can make it so he shoots 5-6 plasma shots in an arc that stuns, cus the plasma actually shoots pretty fast in doom and so it looks more like how it would look in the old game but get mostly the same result. As for rocket jump I tried to make it so when you're in air it sets you an up and backwards speed. Previously it gave you a speed boost, but that sometimes yeeted me out of the ring or gave me no upwards momentum.
Tunasz  [作者] 2023 年 7 月 10 日 上午 6:12 
I'll see what I can do with them. Yeah the amount of moves possible, I should use pistol too. I may gonna be able to make something like, what springtrap has where he drops down a casett and he can teleport there, just instead of casett he drops down lets say a teleporter or something like that, I can look into how that works. I roughly understand how does the extra objects works, and I think I can save the position of the thing which you drop down so you can teleport there. When it comes to effects I'll see what I can make or use from the base game.
Firich 2023 年 7 月 10 日 上午 2:37 
down special-make rockets cooldown MUCH longer and nerf damage to like 15% and somehow implement rocket jumping so it doesnt kill you but gives you a mobility boost. Doom created this techinque so i think it should be included