Sid Meier's Civilization V

Sid Meier's Civilization V

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=Volcanoes=
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291.798 KB
2023 年 4 月 9 日 上午 2:00
6 月 25 日 上午 8:21
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=Volcanoes=

在 Gaia 的 1 个合集中
Terrain and Resource Mods
15 件物品
描述
Adds Volcanoes to the map. Works as a standalone!
Volcanoes are among the most powerful forces of nature, shaping landscapes and ecosystems over millennia. They create fertile lands, fuel cultural myths, and influence civilizations throughout history. Now, they add a new layer of realism and strategy to your game.
Terrain Feature: Volcanoes
- Can be worked by the City, yielding +2 Science and +2 Food.
- Functions as a Mountain, allowing the construction of Observatories.
- Any Building, Tech, Policy, or Belief that boosts Mountain yields also applies to Volcanoes.
- Even the Incas cannot settle Cities on a Plot with a Volcano.

Building: Obsidian Furnace
- Grants 1 Obsidian Luxury Resource. Unlocks with Mining.
- Yields: +1 Science and +1 Production. Requires a Volcano nearby.

Pantheon Belief: Tutu Pele, Goddess of Volcanoes
- Provides +3 Faith, +2 Culture, and +1 Food, Production, and Gold from Volcanoes.

Fully Customizable
Sparsity and minimum distance between Volcanoes can be adjusted in the USER_SETTINGS.sql.
World Wonder: Pompeii
Pompeii was an ancient Roman city that was buried under volcanic ash in the eruption of Mount Vesuvius in 79 AD. Largely preserved under the ash, the excavated city offers a unique snapshot of Roman life, frozen at the moment it was buried.

A Swordsman appears in the city. Also grants +1 Iron Resource, +1 Culture, +3 Gold and +1 Great Merchant points. +4 Tourism once Archaeology has been discovered.

City must have a Volcano nearby within its borders. Prereq Tech: Mathematics.
LANGUAGE SUPPORT
Fully localized in: English, French, German, Spanish, Korean, and Russian.


CREDITS AND THANKS
Concept, coding, research, and overall design by Gaia. Artwork by Manitorio.
A huge thank you to everyone who contributed--through translations, feedback, suggestions, or bug reports--your support has been invaluable!

DISCLAIMER
Sid Meier's Civilization V, Civilization, Civ, Firaxis Games, 2K Games, and Take-Two Interactive Software are trademarks of Take-Two Interactive Software, Inc. This mod is not affiliated with, endorsed by, or sponsored by Take-Two, Firaxis, or any of their subsidiaries.

This is a fan-made project. It is provided "as is" with no warranties, express or implied, including but not limited to warranties of merchantability or fitness for a particular purpose. Use at your own risk.

Redistribution, re-hosting, or inclusion of this mod or its components in other works is prohibited without written permission from the authors. All rights to third-party content remain with their respective owners.
4 条留言
Kung Fu PANDA 11 月 17 日 上午 4:34 
dll? mac user
Hereward 7 月 24 日 上午 10:52 
Hi Gaia, just tested the latest version with my Autonomous Estates injection, to prevent them from being placed on snow or tundra, and all works well.

Code injection into mapgenerator.lua at line 770.

```
-- Check for autonomous estates on tundra or snow. -- Hereward
local terrainType = plot:GetTerrainType();
local iManor = GameInfoTypes.IMPROVEMENT_INDEPENDENT_MANOR;
local iGuild = GameInfoTypes.IMPROVEMENT_INDEPENDENT_GUILD;
local iAcademy = GameInfoTypes.IMPROVEMENT_INDEPENDENT_ACADEMY;
local iHermitage = GameInfoTypes.IMPROVEMENT_INDEPENDENT_KASBAH;
local tTundra = GameInfoTypes.TERRAIN_TUNDRA;
local tSnow = GameInfoTypes.TERRAIN_SNOW;
if terrainType == tTundra or terrainType == tSnow then
if improvementID == iManor or improvementID == iGuild or improvementID == iAcademy or improvementID == iHermitage then
return false
end
end
```
Honky Goon 5 月 15 日 上午 10:49 
This Mod is not working as a standalone, it only works with the core mod
Hereward 5 月 14 日 上午 3:00 
v548: The goody hut system appears to be broken. Tested on it's own.

Autonomous Estates relies on the goody hut system, so this now breaks that.

Me, I inject code into your CanPlaceGoodyAt(), mapgenerator.lua, that prevents Autonomous Estates from being placed on snow or tundra. Which is now mute.

Fortunately I still have my version of v547, phew.