Call to Arms - Gates of Hell: Ostfront

Call to Arms - Gates of Hell: Ostfront

230 个评价
Yet another TI's Uncensored Patch mod
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标签: Mod
文件大小
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更新日期
699.392 MB
2023 年 4 月 4 日 下午 5:41
2024 年 5 月 25 日 上午 11:03
33 项改动说明 ( 查看 )
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Yet another TI's Uncensored Patch mod

描述
This mod adds the forbidden fidget spinner to the Scorched Earth recon plane and to the new uniforms/helmets from Update 34, in addition to the appropiate "Legacy" texture files.

You still have to download TI's Uncensored Patch if you wish to uncensor the Bf-110, tanks, flags, crates, etc as those work correctly and are not included in this mod.

This mod was made solely for the purpose of historical accuracy in a videogame (and to stop me from looking at those awful, lazily made Iron Cross flags) and has nothing to do with real life politics or ideologies.
During my editing i also found a lot of the textures had been uncensored at one point and a couple weren't even censored at all, so the game was originally intended to be played this way if the developer's own files have anything to say.

Most textures are complete however the mod is still a WIP:
The alignment and scale of some textures doesn't entirely satisfy me.
Some uniforms are low-res (such as the Panzerwaffe) and the editing was made on a single-pixel scale, i plan on tweaking the badges to look less messy, eventually.
Some units still use "legacy" textures (such as the Fallschirmjägers) and these are harder to work with because of the texture map "angle" and quality, they require more testing to look as intended.

Because several units still use legacy textures and there are over 150 files in this mod, i may have missed something or made a mistake, let me know if you spot anything.

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My personal thanks to "Nekojima" for making my work on this mod easier by reporting texture files!
167 条留言
Sansa Stark 9 月 3 日 上午 6:39 
does this mod works?
Ohhai Gaming {ST} 5 月 3 日 上午 11:27 
Still working on it?
Nekojima 2024 年 5 月 25 日 上午 11:31 
Sent just need to send you a screenshot etc see if these files might be it
Kyo21943  [作者] 2024 年 5 月 25 日 上午 11:30 
@Nekojima
Nah dont worry about the comments, and yeah i have a Discord but rarely use it to be honest, im under the same username (kyo21943) if you wanna message me there
Nekojima 2024 年 5 月 25 日 上午 11:28 
That is fair.
Kyo21943  [作者] 2024 年 5 月 25 日 上午 11:27 
Indeed, several of the caps the textures dont really matter anymore as the shape is defined through 3 pixels wide "lines", its more about removing the blurry blob placed over the insignias and making a square shape that "kinda looks like something".

Eh, tbf most of the uniforms dont really matter anyways as no one is really looking at them during gameplay at a scale where it would be noticeable, even in the roster menu.
Nekojima 2024 年 5 月 25 日 上午 11:27 
@Kyo21943 Do have a discord so I can send you a message easier lol. I feel bad cluttering the comment section also I might have a fix for the 3d??? maybe??
Kyo21943  [作者] 2024 年 5 月 25 日 上午 11:23 
@Nekojima
Yeah they are, if they are hard to see its because of the bump map files were created already censored, yet i haven't been able to replicate the bump maps (they never load correctly), so it comes to down to manually modifying them, also since the textures are now 512x512 they are much lower resolution.

And yeah, the LW Supply Officer is one of the units using a 3D model rather than a texture.
Nekojima 2024 年 5 月 25 日 上午 11:23 
I have to assume the downgrade in texture size made it harder to show any kind of noticeable change on things like the caps and belts.
Nekojima 2024 年 5 月 25 日 上午 11:18 
@Kyo21943 Hmm are the belt buckles modified? Also I assume the Supply Officer is one such case of a 3D element on the hat?