安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题
to unlock next tiers --- fin for example magnetic trier weapon from the mod on your list and equip it -> save -> load -> beam tier weapons available to picl
Thanx
But I have a little problem, I think these guns are so cool that I have to enjoy getting them one by one.
So I changed the configuration file to make these guns individually, but even though I set "m_bStartingItem = false", I always get a T1 weapon after the start and when I reload the save, what do I need to do so that the T1 weapon doesn't get at the start?
I'm a Chinese, and this is translated by translation software, so it may seem a little strange.
Thank you very much!