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If you want to have a submod for another mod that adds units, it would be best to create it yourself. It is really not that hard to create simple mods like these. There are some really good resources online.
But I can't add every single mod unit that exists. That's just not possible. Not to mention, that I would have to keep it all up-to-date.
So there is no "fix" for this, that I can do.
I love this mod but not being able to play with modded units is a bit sad.
@ZET-U, as I already stated in the comments, the mount bug will happen 100% to all of us. It's how the system is coded. I am not able to solve this, as it would be really complicated to do, if even possible.
So just as I wrote in the "Known issues": Wait until your Lord/Hero has unlocked all his mounts, switch to the one you like and then start augmenting him.
One exception: I added the lords/units from "Mixu's Legendary Lords" mod, because I use it in a lot of my own campaigns.
But I surely won't add every unit from every mod that exists. I hope you can understand that :).
If you want a specific mod to be supported, you should create a sub mod for it.