Oriental Empires

Oriental Empires

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「BC453」战国:三家分晋
   
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Scenarios: Scenario
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2.764 MB
2023 年 3 月 26 日 上午 3:50
2023 年 3 月 26 日 上午 5:12
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「BC453」战国:三家分晋

描述
In 453 BC, The Chinese city of Jinyang is severely flooded in the Battle of Jinyang, where the elite families of Jin, Zhao, Zhi, Wei and Han fight. The Wei and the Han swap allegiances to side with Zhao and eliminate the Zhi house, ending the Spring and Autumn period of Chinese history. Are you ready to start a great war to end the war?

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About lagging:
Due to the limitation and optimization of game engine, there are some lagging while playing as bigger kingdom with more than 50 cities. It is recommended to use other function instead of settlement management in settlement info block, to ensure smooth gameplay experience while playing in this scenario.

Intro:

--219 towns
-Historical population
-Accurate map measured by various script
-Simulate military and diplomat status in BC 453 China
-Accessible secret path can flank into enemy's territory


The map accuracy is made from google map of mountain, and use acient document to reference the coastle line and river, I'm trying my best on making the most accurate map as possible.
But due to my personal time limit and the excate accuracy of map scale, I have to be compromised on certain towns and geographical location.

About lagging:
Due to the limitation and optimization of game engine, there are some lagging while playing as bigger kingdom with more than 50 cities. It is recommended to use other function instead of settlement management in settlement info block, to ensure smooth gameplay experience while playing in this scenario.

Aim to be done:
-Chu and Qi are not quite ready on population
-The farm fields are not complete in South China
-All the resources in non core Chinese area in random generated and it need to be fix later
-South of Poyang Lake would be finished later
-The town in South of Chu are ready to be fixed
-More detailed location in North of Qin and more cultivativeable land should be done
-More barberian and wasteland.

Population Setting:
In this mod, 1 population= 1k population in realife
I have used serval essays and documents to get following population

BC 453 Warring state
Chu: 3.5m
Qi:1.4m
Wei:1.2m
Han:1.2m
Zhao (Including Zhongshan): 1.2m
Qin: 1.2m (±0.3)
Yan: 0.6m
Song: 0.88-0.96m
Yue: 0.9m
Lu: 1.5m
Zhou (and the East Zhou): 0.2m

Note: These data does not represent the final view

Reference:
「BC306」战国:大时代
thanks:
Hana von Komnenos
Holo
Zhifei, Zang Investigation of population during Warring state
Population distribution of Warring state
Yingchun,Zhao Expore the population in Zhongshan during Warring state.
1 条留言
To love and peace要爱要和平  [作者] 2023 年 3 月 26 日 上午 4:29 
地图参考
沧浪知舟--三国地图(资源)
朱本军--戰國諸侯城邑分佈全圖(公元前333年)
沧海难为水--战国古风图