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PVE Inherent Resolve
   
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47.031 MB
2023 年 3 月 25 日 上午 5:02
2024 年 7 月 27 日 下午 11:41
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PVE Inherent Resolve

描述
T-55 & AH-94 missions, A2G, SEAD & some air units will scramble in response to our carrier group. Capture airbases to rearm/refuel at them. Chaos has erupted in the region, restore order your country is depending on you. More missions to follow by Jacob_117

by Jacob_117
14 条留言
Jacob_117  [作者] 2024 年 7 月 27 日 下午 11:38 
thanks @plowells & @bacon, I added a new mission with EF-24, FA/26, T-55, & F-45 a little bit ago
Bacon Daddy 2024 年 5 月 1 日 下午 4:23 
Amazing mission would love to see another version with all aircraft available
Plowells 2024 年 2 月 24 日 下午 11:18 
man what an absolute banger campaign damn
Jacob_117  [作者] 2023 年 6 月 25 日 上午 1:06 
@Eagles it's called the "Force Trainer" T-55 livery, one of the default ones that comes with the T-55 DLC pack. Hope that helps
FukingBigBootyLatinas 2023 年 6 月 23 日 下午 10:32 
Do you have the link for the T-55 skin. I absolutely need that.
Jacob_117  [作者] 2023 年 6 月 15 日 下午 1:47 
@Simse Just T-55 & AH-94's at the moment, might consider adding others later not sure
Simse 2023 年 6 月 15 日 上午 2:25 
what aircrafts are available in these missions is it only the T-55 and AH-94 or are the rest there aswell?
Jacob_117  [作者] 2023 年 6 月 4 日 上午 9:54 
@Heartbreak One, Thanks! most of the missions are 6 player max, some 8 player max, and one mission can have up to 12 players. Most of the missions can be played with just two players to fight off enemy fighters scrambling from airbases, then it's just taking out air defenses & ground targets. Difficulty is Beginner/Intermediate some of the later missions increase in difficulty.
Heartbreak One 2023 年 6 月 3 日 上午 8:45 
This scenario looks awesome! What's the recommended number of players/difficulty level? Got a few rookies in my group.
Jacob_117  [作者] 2023 年 5 月 28 日 下午 11:31 
Thanks for the feedback, I will look into that & try to get that fixed asap. Do you remember which mission the ground targets seemed to roam very far from the waypoint? The missing ground targets should be fixed by now, but I'll double check that also