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besides using viewmodel hand for character hands is tacky and not optimal, plus i can se the wrists contorting a bit from not having proper helpers.
or implementing these to this mod
Also in regards to the CSS model physics, thats just how they are, replaced models cannot have different physics settings or they break in multiplayer unless the servers forces this addon on (which i do not suggest) so thats just gmod physics.
The only model with modified physics is Stripped Soldier, because his physic file is broken anyway due to it not lining up with his arms causing them to get all messy, i wanted to contact Rubat directly to include my fix for this in Gmod but he refutes that kind of communication and i dont want to make a git account just to use it only once to push a single commit with the fix.