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Is there any way to make the following mod compatible with this mod without having to edit the values manually in main_units_table ? I am assuming there is not some universal individual setting that makes unit size mods compatible right ? lol
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3267840313
Damn, that's a lot! Well, understood. Thank you for looking into this and thank you for educating me on its location.
Thank you, Sir. Would you happen to know what DB tables in SFO there is that gives AI extra caps per difficulty setting like Legendary? I might want to experiment seeing if I can remove them. I use the AI recruitment mod from HelJumper with table top caps and with unit caps mods it is making the AI field all their roster of units of the various races in strong yet loreful feeling formats so making big boy monsters and elite units rare is really fleshing out the experience in SFO.
Your unit cap mod with its design is the best one out there to be honest. Its compatibility is unrivaled due to its game-play forward thinking.
Also went over the pack and dark elves dont get merged caps for their monsters, its only the same unit with different weapon that share caps, i.e. longbeards with two handed weapons or axe/shield