安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题










1. Go to where the mod is stored on your PC, it should be located here:
steamapps\workshop\content\1158310\2948442296
2. Next, navigate through the folders of 'common' and 'decision' and open up the text file 'temple_of_iron'
3. The third line down you should see this:
picture = "gfx/interface/illustrations/decisions/decision_recruitment.dds"
Change it to this:
picture = {reference = "gfx/interface/illustrations/decisions/decision_recruitment.dds"}
4. Save and exit and it should be working in game now
However, since you have the trigger condition "age >= 0" children are able to get injured from this, and scarred from their injury. I'd been wondering why my 1 year old daughter had scarred and 24 scar experience, which is about half way to the next level.
完毕!祝你今天过得愉快!
Done! Have a nice day!
here's my Chinese translation:
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2903983628
- Strong trait unaffected by both update and this mod
- Non-activity related traits not affected
- On_actions work the same
- Decisions not affected
So nothing in this mod is affected by the update.