Source Filmmaker

Source Filmmaker

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Tendrils
   
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Universe: Team Fortress
Model
Models: Creature
标签: SFM
文件大小
发表于
69.815 MB
2023 年 3 月 15 日 上午 8:28
1 项改动说明 ( 查看 )

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Tendrils

描述
Felt like we could finally use one of these. Nothing like a classic nightmare fuel appendage. I might give it the odd animation update in future.



Helpful Note

For those who can't be asked to move a bunch of individual bones to curve the tendrils well here's a useful link to a YouTube tutorial that will even take you to the moment in the video where you can curve them individually together all at once here: https://youtu.be/Osu9exFpBdU?t=157

Also to work the tip bone I tend to select the tip bone then the next bone down from it and use that second selected bone to rotate the tip with. I then unselect the tip and correct the second bone if it looks off. I only did this with the bones because there are a lot of polygons near the tip which I would have needed to add a fair more bones when I'd rather shave off the numbers with how I've done it.



Possible bug if you can call it that?
So I noticed when I use a certain shape key I think the one named "flatten" maybe just the longest tendril but the shiny effect looks kind of strange when the slider is most the way across. It could just be a mesh problem I have no idea what's causing it or how to fix it.




My suggestions group

You can read more info on the group discussion posts I made to address group rules and address my capabilities with making items for SFM workshop.

List of types of items I'll cover in the workshop and my capabilities here:
https://psteamcommunity.yuanyoumao.com/groups/SFMWSS/discussions/0/1696043263496400078/
After reading at least the sections to do with what you want to suggest there is a separate suggestion box in the discussions section post for you to drop your suggestions into.

If you follow me on my suggestions group I started here: http://psteamcommunity.yuanyoumao.com/groups/SFMWSS

Make suggestions here:
https://psteamcommunity.yuanyoumao.com/groups/SFMWSS/discussions/0/3288067088127417241/

Includes:
Phobias\General\Nightmare_fuel\Other\Tendrils\Extra_long\extralongtendril.mdl
Phobias\General\Nightmare_fuel\Other\Tendrils\Long\longtendril.mdl
Phobias\General\Nightmare_fuel\Other\Tendrils\Medium\mediumtendril.mdl
Phobias\General\Nightmare_fuel\Other\Tendrils\Short\shorttendril.mdl
Phobias\General\Nightmare_fuel\Other\Tendrils\Extra_short\extrashorttendril.mdl
95 条留言
Phobias  [作者] 7 月 30 日 下午 4:21 
@Dakota
Only whom ever has the know how to do so. Not me though.
Dakota 7 月 30 日 下午 3:44 
will this ever see a gmod port?
SCaiden 6 月 2 日 上午 9:13 
I have a REALLY Bad idea.:Original_Assassin:
Ambrose Boa Bowie 4 月 11 日 上午 6:56 
Its to make horror
" >:3 "
Its To Make Horror!
' >:3 "
ITS TO MAKE HORROR! NOTHING ELSE!!!
" >>>:3c "
Horridussss 2024 年 7 月 21 日 下午 11:15 
@Phobias
OH I DIDN'T NOTICE THAT, thanks for pointing it out
Phobias  [作者] 2024 年 7 月 16 日 上午 4:02 
@Horridussss
Yeah but the Pyro lifting his mask where the tenticles are coming from should also give 'among us' vibes,
Horridussss 2024 年 7 月 15 日 下午 8:50 
That husky with the tentacle in the mouth is giving me The Thing vibes.
ajhammack9007 2024 年 4 月 19 日 下午 8:20 
@Phobias ok did some testing restarting SFM did nothing, however adding my own $color command did. Guess something in the VMT files needs looked at.
ajhammack9007 2024 年 4 月 19 日 下午 7:14 
@Phobias: Hey sorry to bother but I'm trying to recolor the frozen and ghost skins but the in-built colortinit_base option isn't working for some reason even though it works on the other ones that have it. Not sure why? If you have any ideas let me know. I'll try closing and launching SFM to see if that fixes it. Usually that does it when $color doesn't work initially.
Phobias  [作者] 2024 年 3 月 26 日 下午 5:04 
@ajhammack9007
Happy to help :steamthumbsup: