安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题









I will need to contact Taranchuk for 1.6 update, since he is the tech wizard behind it and I was only the idea maker (and I haven't played since 1.4). I will try to do so in next 2 weeks.
Have anyone tried it in 1.6 already (and it clearly breaks something), or is more of a general "description should say 1.6"?
https://gist.github.com/HugsLibRecordKeeper/7b5b8795c6e0487acd39860a5cb0c386
I am not sure why and I really love the goal of your mod. So I hope this can be resolved with this help.
My apologies for a long delay - it was ready quite some time ago, but I did not have time to do this.
@CuuLaaaBu - if you can share anby specific logs / reproductioins steps, I can contract Taranchuk to take a look. I myself don't play Rimworld lately and won't be of much help.
on my highly modded save, you can witness obvious tps drops per ingame day, lasts around 5-10sec at 3X speed. No error log pops up.
I can easily reproduce the issue.
Hope you can fix it.